VWeb/Includes/Server.h

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#pragma once
#include "EPollManager.h"
#include "SocketManager.h"
#include "Map.h"
#include "Router.h"
#include "RequestHandler.h"
#include "MiddleWareHandler.h"
#include "Route.h"
namespace VWeb {
class Server {
public:
Server();
// Will Load SharedLibs from subdirectory
// This will allow that VWeb will run as Standalone and will load .so files
// without recompiling itself
void LoadSharedLibs();
void Start();
void Join() { m_WorkerThread->join(); }
void Stop() { m_IsExit = true; }
Ref<Router> &GetRouter() { return m_Router; }
Ref<ServerConfig> &GetServerConfig() { return m_ServerConfig; }
void AddRoute(const std::string &path, const Ref<Route> &route);
void RemoveRoute(const std::string &path);
Ref<MiddleWareHandler> &Middleware();
protected:
void Execute();
void OutgoingExecute(epoll_event &event);
void IncomingExecute(epoll_event &event);
void HandleRequestReading(epoll_event &event);
void CreateRequest(int sockID);
protected:
Ref<Router> m_Router;
Ref<ServerConfig> m_ServerConfig;
Ref<RequestHandler> m_RequestHandler;
SafeMap<int, Accept> m_RawRequest{60000};
SafeMap<int, SendData> m_OutRequest{60000};
Ref<std::thread> m_WorkerThread;
std::mutex m_Mutex;
bool m_IsExit{false};
protected:
friend RequestHandler;
};
}