Added Row and Column Mapping
Fixed Loudness Visual
This commit is contained in:
parent
c13016275b
commit
238e22caf6
6 changed files with 384 additions and 44 deletions
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@ -2,6 +2,12 @@
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Audio Visual Control for Vulcan121 Keyboard
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## Layout
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Layout can find in layout.md
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To see what keys are empty and which not look into docs.md
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## DEPS:
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```
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libpulse -> pipewire-pulse or pulseaudio
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@ -3,6 +3,8 @@
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#include <VulcanoLE/API/HIDHelper.h>
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#define NUM_KEYS 144
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#define NUM_ROWS 6
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#define NUM_COLS 21
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typedef struct rgba_type {
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int16_t r{};
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@ -23,7 +25,7 @@ typedef struct led_map_type {
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class Vulcan121 {
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public:
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explicit Vulcan121(HIDHelper *helper);
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~Vulcan121() = default;
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~Vulcan121();
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int send_led_map(led_map *src, bool deleteMap = false);
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int send_led_to(rgba rgb);
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bool send_init_sequence();
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@ -32,17 +34,23 @@ public:
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bool wait_for_ctrl_dev();
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static led_map *createEmptyLEDMap();
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struct DATA {
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int num_rows = 6;
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int num_rows = NUM_ROWS;
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int num_cols = NUM_COLS;
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int num_keys = 144;
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};
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int getColumnsForRow(int row);
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int getRowsForColumns(int col);
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const keys * getColumn(int col);
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const keys * getRow(int row);
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int getIndex(int row, int col);
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// PLEASE MAKE SURE YOU KNOW THE LIMITS!
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int getIndexNoCheck(int row, int col);
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protected:
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void setupMap();
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// we need some mapping feature! rows and cols dont have the same amount of keys. so the struct needs
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HIDHelper *m_helper;
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rgba *rv_fixed[NUM_KEYS]{};
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rgba rv_color_off = { .r = 0x0000, .g = 0x0000, .b = 0x0000 };
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keys *keyMapRow[6];
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keys *keyMapCols[0]; // need to find out the count!
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rgba rv_color_off = { 0x0000, 0x0000, 0x0000 };
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keys *keyMapRow[NUM_ROWS];
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keys *keyMapCol[NUM_COLS]; // need to find out the count!
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};
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233
layout.md
233
layout.md
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@ -260,6 +260,7 @@ Key Count With LEDs: 105
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| 62 | L |
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| 68 | Ö |
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| 74 | Ä |
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| 96 | # |
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| 88 | RETURN |
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| 115 | NUM 4 |
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| 121 | NUM 5 |
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@ -309,3 +310,235 @@ Key Count With LEDs: 105
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| 128 | NUM , |
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| 131 | NUM RETURN |
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## COLS:
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### COL 0
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| Index | Key |
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|--------|---------|
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| 0 | ESC |
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| 1 | ^ |
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| 2 | TAB |
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| 3 | CAPS |
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| 4 | LSHIFT |
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| 5 | CTRL |
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### COL 1
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| Index | Key |
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|--------|----------|
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| 6 | 1 |
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| 7 | Q |
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| 8 | A |
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| 9 | < |
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| 10 | L-SUPER |
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### COL 2
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| Index | Key |
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|--------|--------|
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| 11 | F1 |
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| 12 | 2 |
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| 13 | W |
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| 14 | S |
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| 15 | Y |
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| 16 | L-ALT |
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### COL 3
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| Index | Key |
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|--------|------|
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| 17 | F2 |
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| 18 | 3 |
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| 19 | E |
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| 20 | D |
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| 27 | C |
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### COL 4
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| Index | Key |
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|--------|------|
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| 23 | F3 |
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| 24 | 4 |
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| 25 | R |
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| 26 | F |
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| 32 | V |
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### COL 5
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| Index | Key |
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|--------|--------|
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| 28 | F4 |
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| 29 | 5 |
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| 30 | T |
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| 31 | G |
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| 36 | B |
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| 37 | SPACE |
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### COL 6
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| Index | Key |
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|--------|------|
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| 48 | F5 |
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| 33 | 6 |
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| 34 | Z |
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| 35 | H |
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| 52 | N |
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### COL 7
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| Index | Key |
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|--------|------|
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| 53 | F6 |
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| 49 | 7 |
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| 50 | U |
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| 51 | J |
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| 57 | M |
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### COL 8
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| Index | Key |
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|--------|------|
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| 59 | F7 |
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| 54 | 8 |
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| 55 | I |
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| 56 | K |
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| 63 | ; |
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### COL 9
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| Index | Key |
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|--------|---------|
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| 65 | F8 |
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| 60 | 9 |
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| 61 | o |
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| 62 | L |
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| 69 | : |
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| 70 | ALT+GR |
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### COL 10
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| Index | Key |
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|--------|------|
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| 78 | F9 |
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| 66 | 0 |
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| 67 | P |
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| 68 | Ö |
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| 75 | - |
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| 76 | FN |
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### COL 11
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| Index | Key |
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|--------|----------|
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| 84 | F10 |
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| 72 | ß |
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| 73 | Ü |
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| 74 | Ä |
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| 83 | R-SUPER |
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### COL 12
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| Index | Key |
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|--------|---------|
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| 85 | F11 |
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| 79 | ´ |
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| 80 | + |
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| 96 | # |
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| 82 | RSHIFT |
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### COL 13
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| Index | Key |
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|--------|------------|
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| 86 | F12 |
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| 87 | BACKSPACE |
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| 88 | RETURN |
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| 89 | RCTRL |
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### COL 14
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| Index | Key |
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|--------|-------------|
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| 99 | PRINT |
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| 100 | INS |
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| 101 | DEL |
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| 102 | ARROW LEFT |
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### COL 15
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| Index | Key |
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|--------|-------------|
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| 103 | SCROLL |
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| 104 | HOME |
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| 105 | END |
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| 106 | ARROW UP |
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| 107 | ARROW DOWN |
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### COL 16
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| Index | Key |
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|--------|--------------|
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| 108 | BREAK |
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| 109 | PAGE UP |
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| 110 | PAGE DOWN |
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| 111 | ARROW RIGHT |
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### COL 17
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| Index | Key |
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|--------|--------|
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| 113 | NUM |
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| 114 | NUM 7 |
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| 115 | NUM 4 |
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| 116 | NUM 1 |
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| 117 | NUM 0 |
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### COL 18
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| Index | Key |
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|--------|--------|
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| 119 | NUM / |
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| 120 | NUM 8 |
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| 121 | NUM 5 |
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| 122 | NUM 2 |
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### COL 19
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| Index | Key |
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|--------|--------|
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| 124 | NUM * |
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| 125 | NUM 9 |
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| 126 | NUM 6 |
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| 127 | NUM 3 |
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| 128 | NUM , |
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### COL 20
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| Index | Key |
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|--------|-------------|
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| 129 | NUM - |
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| 130 | NUM + |
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| 131 | NUM RETURN |
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@ -4,7 +4,27 @@
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#include <VUtils/Logging.h>
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Vulcan121::Vulcan121(HIDHelper *helper)
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: m_helper(helper) {}
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: m_helper(helper) {
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for (auto &item : keyMapRow) {
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item = new keys;
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}
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for (auto &item : keyMapCol) {
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item = new keys;
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}
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setupMap();
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}
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Vulcan121::~Vulcan121() {
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for (auto &item: keyMapRow) {
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delete[] item->index;
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delete item;
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}
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for (auto &item: keyMapCol) {
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delete[] item->index;
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delete item;
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}
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}
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int Vulcan121::send_led_map(led_map *src, bool deleteMap) {
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int i, k;
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}
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int Vulcan121::getColumnsForRow(int row) {
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if (row > 5) {
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WARN("Try to Access out of Bound %d max %d", row, 5)
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if (row > NUM_ROWS-1) {
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WARN("Try to Access out of Bound %d max %d", row, NUM_ROWS-1)
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return 0;
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}
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return keyMapRow[row]->count;
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}
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// @Todo Add Columngs
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int Vulcan121::getRowsForColumns(int col) {
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if (col > 5) {
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WARN("Try to Access out of Bound %d max %d", col, 5)
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if (col > NUM_COLS-1) {
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WARN("Try to Access out of Bound %d max %d", col, NUM_COLS-1)
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return 0;
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}
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return keyMapCols[col]->count;
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return keyMapCol[col]->count;
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}
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int Vulcan121::getIndex(int row, int col) {
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if (row > 5) {
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WARN("Try to Access out of Bound %d max %d", row, 5)
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if (row > NUM_ROWS-1) {
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WARN("Try to Access out of Bound %d max %d", row, NUM_ROWS-1)
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return 0;
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}
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if (col > keyMapRow[row]->count) {
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@ -240,3 +260,78 @@ int Vulcan121::getIndex(int row, int col) {
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}
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return keyMapRow[row]->index[col];
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}
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/**
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* Setup Mapping
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* They are not magic! look in the layout.md
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*/
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void Vulcan121::setupMap() {
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// Row Init
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keyMapRow[0]->count = 16;
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keyMapRow[0]->index = new int[16]{ 0, 11, 17, 23, 28, 48, 53, 59, 65, 78, 84, 85, 86, 99, 103, 108 };
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keyMapRow[1]->count = 21;
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keyMapRow[1]->index = new int[21]{ 1, 6, 12, 18, 24, 29, 33, 49, 54, 60, 66, 72,
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79, 87, 100, 104, 109, 113, 119, 124, 129 };
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keyMapRow[2]->count = 19;
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keyMapRow[2]->index = new int[19]{ 2, 7, 13, 19, 25, 30, 34, 50, 55, 61, 67, 73, 80, 101, 105, 110, 114, 120, 125 };
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keyMapRow[3]->count = 17;
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keyMapRow[3]->index = new int[17]{ 3, 8, 14, 20, 26, 31, 35, 51, 56, 62, 68, 74, 88, 115, 121, 126, 130 };
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keyMapRow[4]->count = 17;
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keyMapRow[4]->index = new int[17]{ 4, 9, 15, 21, 27, 32, 36, 52, 57, 63, 69, 75, 82, 106, 116, 122, 127 };
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keyMapRow[5]->count = 14;
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keyMapRow[5]->index = new int[14]{ 5, 10, 16, 37, 70, 76, 83, 89, 102, 107, 111, 117, 128, 131 };
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// Col init
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keyMapCol[0]->count = 6;
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keyMapCol[0]->index = new int[6]{ 0, 1, 2, 3, 4, 5 };
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keyMapCol[1]->count = 5;
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keyMapCol[1]->index = new int[5]{ 6, 7, 8, 9, 10 };
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keyMapCol[2]->count = 6;
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keyMapCol[2]->index = new int[6]{ 11, 12, 13, 14, 15, 16 };
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keyMapCol[3]->count = 5;
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keyMapCol[3]->index = new int[5]{ 17, 18, 19, 20, 27 };
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keyMapCol[4]->count = 5;
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keyMapCol[4]->index = new int[5]{ 23, 24, 25, 26, 32 };
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keyMapCol[5]->count = 6;
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keyMapCol[5]->index = new int[6]{ 28, 29, 30, 31, 36, 37 };
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keyMapCol[6]->count = 5;
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keyMapCol[6]->index = new int[5]{ 48, 33, 34, 35, 52 };
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keyMapCol[7]->count = 5;
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keyMapCol[7]->index = new int[5]{ 53, 49, 50, 51, 57 };
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keyMapCol[8]->count = 5;
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keyMapCol[8]->index = new int[5]{ 59, 54, 55, 56, 63 };
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keyMapCol[9]->count = 6;
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keyMapCol[9]->index = new int[6]{ 65, 60, 61, 62, 69, 70 };
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keyMapCol[10]->count = 6;
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keyMapCol[10]->index = new int[6]{ 78, 66, 67, 68, 75, 76 };
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keyMapCol[11]->count = 5;
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keyMapCol[11]->index = new int[5]{ 84, 72, 73, 74, 83 };
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keyMapCol[12]->count = 5;
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keyMapCol[12]->index = new int[5]{ 85, 79, 80, 96, 82 };
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keyMapCol[13]->count = 4;
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keyMapCol[13]->index = new int[4]{ 86, 87, 88, 89 };
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keyMapCol[14]->count = 4;
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keyMapCol[14]->index = new int[4]{ 99, 100, 101, 102 };
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keyMapCol[15]->count = 5;
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keyMapCol[15]->index = new int[5]{ 103, 104, 105, 106, 107 };
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keyMapCol[16]->count = 4;
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keyMapCol[16]->index = new int[4]{ 108, 109, 110, 111 };
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keyMapCol[17]->count = 5;
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keyMapCol[17]->index = new int[5]{ 113, 114, 115, 116, 117 };
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keyMapCol[18]->count = 4;
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keyMapCol[18]->index = new int[4]{ 119, 120, 121, 122 };
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keyMapCol[19]->count = 5;
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keyMapCol[19]->index = new int[5]{ 124, 125, 126, 127, 128 };
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keyMapCol[20]->count = 3;
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keyMapCol[20]->index = new int[3]{ 129, 130, 131 };
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}
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int Vulcan121::getIndexNoCheck(int row, int col) {
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return keyMapRow[row]->index[col];
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}
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const keys * Vulcan121::getColumn(int col) {
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return keyMapCol[col];
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}
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const keys * Vulcan121::getRow(int row) {
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return keyMapRow[row];
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}
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@ -14,10 +14,11 @@ namespace VIZ {
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float val = grabber->getLoudness();
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val = val > 1.0f ? 1.0f : val;
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double newVal = (val + lastVal) * 0.5;
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int maxCol = newVal * 24;
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int maxCol = newVal * keyboardData.num_cols;
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for (int col = 0; col < maxCol; ++col) {
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for (int i = 0; i < keyboardData.num_rows; ++i) {
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auto index = col * i;
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auto column = keyboard->getColumn(col);
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for (int i = 0; i < column->count; ++i) {
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auto index = column->index[i];
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if (col >= maxCol - 1) data[ 0 ].key[ index ] = { 255, 0, 0, 100 };
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else data[ 0 ].key[ index ] = { 0, 0, 255, 80 };
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}
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@ -24,15 +24,12 @@ namespace VIZ {
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tick++;
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int colorInd = left ? 0 : 1;
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colors[colorInd].a = val;
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if (left) {
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for (int i = 0; i < 62; ++i) {
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int ind = i;
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map[ 0 ].key[ ind ] = colors[ colorInd ];
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}
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} else {
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for (int i = 62; i < keyboardData.num_keys; ++i) {
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int ind = i;
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map[ 0 ].key[ ind ] = colors[ colorInd ];
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int colOff = left ? 0 : 9;
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int max = left ? 10 : 12;
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for (int i = 0; i < max; ++i) {
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auto col = keyboard->getColumn(i + colOff);
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for (int j = 0; j < col->count; ++j) {
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map[0].key[col->index[j]] = colors[colorInd];
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}
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}
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keyboard->send_led_map(map, true);
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