#pragma once #include #include #include #include #include "VUtils/Random.h" namespace VIZ { class Random : public VIZ { protected: led_map map{}; VUtils::Random m_random; double m_angle{0.0}; public: Random(AudioGrabber *pGrabber, Vulcan121 *vulcan); void onSetup() override; void onTick(float delta) override; const char *name() override; }; }