#pragma once #include #include #include namespace VIZ { struct Spectral : public VIZ { Spectral(AudioGrabber *pGrabber, Vulcan121 *pVulcan121); ~Spectral() override = default; void onSetup() override; void onTick(float delta) override; const char *name() override; std::string m_name = "SpectralO"; led_map map{}; }; }