VulcanoLE/src/VulcanoLE/Scripts/RainbowMap.cpp

106 lines
3.1 KiB
C++

#include <VulcanoLE/Scripts/RainbowMap.h>
#include <VulcanoLE/Colors/ColorHelper.h>
#include <VUtils/Logging.h>
#include <VUtils/Math.h>
#define MAX_DELTA 808000
#define MAX_PEAK 170
namespace VIZ {
RainbowMap::RainbowMap(AudioGrabber *pGrabber, Vulcan121 *vulcan) : VIZ(pGrabber, vulcan) {
maxCols = keyboardData.num_cols * keyboardData.num_rows;
colours = new rgba[maxCols];
for (int i = 0; i < maxCols; ++i) {
double ratio = (double) i / maxCols;
colours[i] = Color::Generator::rgbFromRatio(ratio, 128);
}
}
RainbowMap::~RainbowMap() {
delete[] colours;
}
void RainbowMap::onSetup() {
currentColumn = 0;
Vulcan121::fadeOutMap(data, 0);
keyboard->sendToLEDs({ 0, 0, 0, 0 });
grabber->requestMode = AudioGrabber::ReqMode::FFT;
usleep(100000);
}
void RainbowMap::onTick(float delta) {
deltaElapsed += delta;
auto fftData = grabber->fft.getData()->leftChannel;
auto val = 0.0;
for (int i = 0; i < 3; ++i) {
auto avg = fftData[i];
if (avg > val)
val = avg;
}
val = VUtils::Math::clamp(val, 0, 255);
double avg = deltaMove(val);
if (deltaElapsed >= deltaNeeded) {
currentColumn++;
if (currentColumn >= maxCols)
currentColumn = 0;
moveRainbow(avg);
deltaElapsed -= deltaNeeded;
}
moveRainbow(avg);
lastValue = avg;
// we clean up the map self later! :)
keyboard->sendLedMap(data);
}
double RainbowMap::deltaMove(double val) {
auto avg = VUtils::Math::clamp((lastValue + val) * 0.5, 0, 200);
if (avg > MAX_PEAK || avg > decayValue) {
calcNextDelta(val < MAX_PEAK && firstUnder ? 160 : val);
firstUnder = val > MAX_PEAK;
decayValue = val;
}
if (val > MAX_PEAK) {
firstUnder = true;
}
if (avg < 10) {
deltaNeeded = 1000000000;
}
if (decayValue >= 0)
decayValue -= 10;
return avg;
}
const char *RainbowMap::name() {
return m_name.c_str();
}
void RainbowMap::calcNextDelta(double ratio) {
double rRatio = ratio / MAX_PEAK;
rRatio = VUtils::Math::clamp(rRatio, 0.05, 1.0);
rRatio = (VUtils::Math::easeIn(rRatio) - 1.0) * -1;
deltaNeeded = rRatio * MAX_DELTA;
}
void RainbowMap::moveRainbow(double d) {
int i = 0;
int color = currentColumn;
while (i < keyboardData.num_cols) {
colours[color].a = (uint8_t) d;
updateColumn(i, color);
color++;
i++;
if (color > maxCols - 1)
color = 0;
}
}
void RainbowMap::updateColumn(int col, int colIndex) {
auto column = keyboard->getColumn(col);
if (!column) {
ERR("Column: %d not found", col);
return;
}
for (int i = 0; i < column->count; ++i) {
auto index = column->index[i];
data.key[index] = colours[colIndex];
}
}
}