WIP
This commit is contained in:
parent
25fcefcb50
commit
07b35b9667
27 changed files with 429 additions and 79 deletions
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@ -30,6 +30,7 @@ const config = {
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...visuals,
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basePath + 'eventHandler.js',
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basePath + 'select.js',
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basePath + 'keys.js',
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basePath + 'startup.js',
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basePath + 'app.js'
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],
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@ -43,6 +43,7 @@ function buildIconSprites() {
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fal.faFolderUpload,
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fal.faListMusic,
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fal.faFileImage,
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fal.faQuestionCircle,
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],
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vt: []
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};
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@ -36,6 +36,11 @@
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<use href="out/icon-sprite.svg#fal-fa-list-music"></use>
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</svg>
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</div>
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<div class="help menu-icon">
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<svg role="img" class="icon">
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<use href="out/icon-sprite.svg#fal-fa-question-circle"></use>
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</svg>
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</div>
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</div>
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<div class="controls">
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<button id="previous">
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@ -1 +1 @@
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[{"group":"","name":"fftSize","showName":"FFT-Size","options":[2048,4096,8192,16384],"value":4096,"type":"select","tooltip":"How Many Items should the FFT Capture and Render","dataType":"int"},{"group":"rotation","name":["X","Y","Z"],"props":["x","y","z"],"type":"slider","max":360,"min":-360,"value":0,"dataType":"int"},{"group":"rotation","name":["X-Inc","Y-Inc","Z-Inc"],"props":["x-inc","y-inc","z-inc"],"type":"slider","max":1,"min":-1,"value":0,"stepSize":0.01,"dataType":"float"},{"group":"","name":"baseColor","showName":"Base Color","type":"color","value":"#0089ff","dataType":"rgb","tooltip":"Base Color!"},{"group":"","name":"gradientToColor","showName":"Second Color","type":"color","value":"#ff0000","dataType":"rgb","tooltip":"Second Color!"}]
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[{"group":"","name":"fftSize","showName":"FFT-Size","options":[2048,4096,8192,16384],"value":4096,"type":"select","tooltip":"How Many Items should the FFT Capture and Render","dataType":"int"},{"group":"rotation","name":["X","Y","Z"],"props":["x","y","z"],"type":"slider","max":360,"min":-360,"value":0,"dataType":"int"},{"group":"rotation","name":["X-Inc","Y-Inc","Z-Inc"],"props":["x-inc","y-inc","z-inc"],"type":"slider","max":1,"min":-1,"value":0,"stepSize":0.01,"dataType":"float"},{"group":"light","name":["X","Y","Z"],"props":["x","y","z"],"type":"slider","max":100,"min":-100,"value":0,"dataType":"int"},{"group":"light","name":"light-strength","showName":"Light Brightness","type":"slider","value":0.3,"max":1,"min":0,"stepSize":0.05,"tooltip":"brightness of light-point","dataType":"float"},{"group":"","name":"baseColor","showName":"Base Color","type":"color","value":"#0089ff","dataType":"rgb","tooltip":"Base Color!"},{"group":"","name":"gradientToColor","showName":"Second Color","type":"color","value":"#ff0000","dataType":"rgb","tooltip":"Second Color!"}]
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File diff suppressed because one or more lines are too long
Before Width: | Height: | Size: 8.3 KiB After Width: | Height: | Size: 9.1 KiB |
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@ -224,6 +224,10 @@ Node.prototype.toggleCheck = function (className, force) {
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}
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}
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String.prototype.firstUpper = function () {
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return this.charAt(0).toUpperCase() + this.slice(1);
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}
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File.prototype.toBase64 = function (cb) {
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const reader = new FileReader();
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reader.onloadend = cb;
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@ -1031,7 +1035,7 @@ class Playlist {
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this.shuffled = [];
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this.index = 0;
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this.page = 0;
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this.isShuffle = false;
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this.isShuffle = pConf.get("shuffle", false);
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$('body').addDelegatedEventListener('change', 'input[type="file"]', this.changeFiles.bind(this));
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$('body').addDelegatedEventListener('click', '.pagination .item', this.handlePagination.bind(this));
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eventHandler.addEvent('id3-request', this.handle.bind(this));
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@ -1228,11 +1232,17 @@ class GUI {
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'inputs/slider',
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'inputs/switch',
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'inputs/select',
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'inputs/option'
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'inputs/option',
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'help',
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]);
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this.initDropZone();
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}
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openHelp() {
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gui.modal.renderModal("Help", template.parseTemplate('help', {}));
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gui.modal.showModal();
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}
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initDropZone() {
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let items = 'drag dragstart dragend dragover dragenter dragleave drop'.split(' ');
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items.forEach(el => {
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@ -1253,6 +1263,7 @@ class GUI {
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}
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// create config Inputs from JSON
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//@todo add support for gui grouping!
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class GUIHelper {
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static fromJSON(json, conf) {
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let data = [];
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@ -1289,7 +1300,7 @@ class GUIHelper {
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for (let i = 0; i < data.name.length; i++) {
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let newData = {};
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Object.assign(newData, data);
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newData.showName = data.name[i];
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newData.showName = GUIHelper.richShowName(data, data.name[i].firstUpper());
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newData.name = GUIHelper.richName(data, data.props[i]);
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content += GUIHelper.createSlider(newData, conf);
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}
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@ -1350,6 +1361,13 @@ class GUIHelper {
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return name;
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}
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static richShowName(data, name) {
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if (data.group !== "") {
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return data.group.firstUpper() + ' ' + name
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}
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return name;
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}
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static createButton(item, conf) {
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return `<div class='button spaced' data-action="${item.action}">${item.name}</div>`
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}
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@ -1632,7 +1650,7 @@ class Notification {
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self.type += ' endless';
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}
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self.updateContent(self.message);
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this.outer.appendChild(self.item);
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this.outer.prepend(self.item);
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if (!endless) {
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setTimeout(this.remove.bind(this), self.time)
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}
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@ -1800,8 +1818,14 @@ class Wave extends Visual {
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prepare(program) {
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this.position = gl.getAttribLocation(program, "a_position");
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this.color = gl.getUniformLocation(program, "u_color");
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let lightPos = gl.getUniformLocation(program, "u_lightPos");
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gl.uniform3fv(lightPos, vConf.get("light", [0, 5, -56]));
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let lightPos = gl.getUniformLocation(program, "u_lightPos"),
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light = gl.getUniformLocation(program, "u_light");
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gl.uniform3fv(lightPos, [
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vConf.get("light-x", 0),
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vConf.get("light-y", 5),
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vConf.get("light-z", -56)
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]);
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gl.uniform1f(light, parseFloat(vConf.get("light-strength", 0.3)));
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}
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afterDraw() {
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@ -1904,8 +1928,11 @@ class EventHandler {
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this.events = {};
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}
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addEvent(name, cb) {
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this.events[name] = cb;
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addEvent(events, cb) {
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let names = events.split(",");
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for (let name of names) {
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this.events[name.trim()] = cb;
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}
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}
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sendData(name, data) {
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@ -1918,12 +1945,18 @@ class EventHandler {
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handleEvent(event) {
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let data = event.data;
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if (!data.cmd) {
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return;
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return false;
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}
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if (this.events[data.cmd]) {
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try {
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this.events[data.cmd](data.data);
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} catch (e) {
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console.error('[EventHandler] > ' + e.message);
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}
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return true;
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}
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return false;
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}
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}
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@ -1952,20 +1985,16 @@ async function initHandler() {
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player.playStop();
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break;
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case 'shuffle':
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player.playlist.isShuffle = !player.playlist.isShuffle;
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toggleShuffle();
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break;
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}
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togglePlayButton(audioHandler.audioFile.paused ? 'play' : 'pause');
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});
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window.addEventListener('playSong', setActiveOnPlaylist);
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window.addEventListener('playSong', e => {
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togglePlayButton(audioHandler.audioFile.paused ? 'play' : 'pause');
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});
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$('.upload-image').addEventListener('click', imageUploader.renderModal.bind(imageUploader));
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body.addDelegatedEventListener('click', '.readAll', e => {
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let playlist = player.playlist.list;
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for (let i = 0; i < playlist.length; i++) {
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playlist[i].getID3Tag(true);
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}
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})
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body.addDelegatedEventListener('click', '.readAll', forceAllRead);
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body.addDelegatedEventListener('input', '.input-range input[type="range"]', (e, el) => {
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let current = $('.current', el.parentNode);
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@ -2013,6 +2042,23 @@ async function initHandler() {
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break;
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}
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})
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$('.help.menu-icon').addEventListener('click', gui.openHelp);
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document.onfullscreenchange = e => {
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if (body.hasClass('fullscreen')) {
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body.removeClass('fullscreen')
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} else {
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body.addClass('fullscreen')
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}
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}
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}
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function forceAllRead() {
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let playlist = player.playlist.list;
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for (let i = 0; i < playlist.length; i++) {
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playlist[i].getID3Tag(true);
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}
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}
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@ -2039,11 +2085,17 @@ function setActiveOnPlaylist(e) {
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}
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}
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function toggleShuffle() {
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function toggleShuffle(updateGUI) {
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let active = player.playlist.isShuffle;
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$('#shuffle').toggleCheck('active', active);
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if (updateGUI !== false) {
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active = !active;
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let status = active ? 'enabled' : 'disabled';
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NotificationHandler.createNotification("Shuffle: " + status, "info", 500);
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pConf.set("shuffle", active);
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pConf.save();
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player.playlist.isShuffle = active;
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}
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$('#shuffle').toggleCheck('active', active);
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}
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function togglePlayButton(status) {
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}
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})()
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class KeyHandler {
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async init() {
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await this.mediaKeys();
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await this.addKeyHandler();
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window.addEventListener('keydown', this.keyHandler.bind(this));
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}
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async mediaKeys() {
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if ('mediaSession' in navigator) {
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let media = navigator.mediaSession;
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media.setActionHandler('play', player.playStop.bind(player));
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media.setActionHandler('pause', player.playStop.bind(player));
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media.setActionHandler('previoustrack', player.prevSong.bind(player));
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media.setActionHandler('nexttrack', player.prevSong.bind(player));
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}
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}
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async addKeyHandler() {
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eventHandler.addEvent('keys-Space', player.playStop.bind(player));
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eventHandler.addEvent('keys-KeyN', player.nextSong.bind(player));
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eventHandler.addEvent('keys-KeyV', player.prevSong.bind(player));
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eventHandler.addEvent('keys-KeyS', playerConf.open.bind(playerConf));
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eventHandler.addEvent('keys-KeyS-shift', toggleShuffle);
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eventHandler.addEvent('keys-KeyB', imageUploader.renderModal.bind(imageUploader));
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eventHandler.addEvent('keys-KeyF-shift', forceAllRead);
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eventHandler.addEvent('keys-KeyH', gui.openHelp);
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eventHandler.addEvent('keys-KeyP', e => {
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player.playlist.renderPagination(player.playlist.page);
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gui.modal.showModal();
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});
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eventHandler.addEvent('keys-Escape, keys-KeyC-shift', e => {
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gui.modal.resetModal();
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gui.modal.closeModal();
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})
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eventHandler.addEvent('keys-F11', e => {
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if (document.fullscreenElement) {
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document.exitFullscreen().catch(console.error);
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} else {
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document.body.requestFullscreen().catch(console.error);
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}
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});
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}
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async keyHandler(event) {
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let key = event.code,
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shift = event.shiftKey ? '-shift' : '',
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ctrl = event.ctrlKey ? '-ctrl' : '',
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name = 'keys-' + key + shift + ctrl;
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if (eventHandler.handleEvent({
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data: {
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cmd: name
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}
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})) {
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event.preventDefault();
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event.stopPropagation();
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}
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}
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}
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class Startup {
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constructor() {
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this.modules = {
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worker = new Worker('/out/js/worker.min.js'),
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startup = new Startup(),
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eventHandler = new EventHandler(),
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playerConf = new PlayerConfigHandler();
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playerConf = new PlayerConfigHandler(),
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keyHandler = new KeyHandler();
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let c, gl, cInfo, ctx;
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@ -2192,7 +2304,9 @@ async function startUP() {
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await gui.init();
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await imageUploader.init();
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await playerConf.init();
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await keyHandler.init();
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await initHandler();
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toggleShuffle(false);
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}
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startUP().then(r => {
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2
out/js/scripts.min.js
vendored
2
out/js/scripts.min.js
vendored
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69
out/tpl/help.tpl
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69
out/tpl/help.tpl
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@ -0,0 +1,69 @@
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<!-- help for every key! -->
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<div class="help-list">
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<div class="item">
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<span class="h2">h</span>
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<p>
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Open Help Modal
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</p>
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</div>
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<div class="item">
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<span class="h2">Space</span>
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<p>
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Switch between pause and play
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</p>
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</div>
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<div class="item">
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<span class="h2">n</span>
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<p>
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Play next song
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</p>
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</div>
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<div class="item">
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<span class="h2">v</span>
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<p>
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Play previous song
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</p>
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</div>
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<div class="item">
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<span class="h2">s</span>
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<p>
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Open Settings Modal
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</p>
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</div>
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<div class="item">
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<span class="h2">Shift + s</span>
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<p>
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Toggle Shuffle
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</p>
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</div>
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<div class="item">
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<span class="h2">b</span>
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<p>
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Open background settings Modal
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</p>
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</div>
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<div class="item">
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<span class="h2">Shift + f</span>
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<p>
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Force Song Tagger!
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</p>
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</div>
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<div class="item">
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<span class="h2">p</span>
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<p>
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Show Playlist Modal
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</p>
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</div>
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<div class="item">
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<span class="h2">ESC or Shift + C</span>
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<p>
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Close current open Modal
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</p>
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</div>
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<div class="item">
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<span class="h2">F11</span>
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<p>
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Toggle Fullscreen and hide GUI
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</p>
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</div>
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</div>
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<span class="focus"></span>
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</label>
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<label class="input floating-label">
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<label class="input floating-label input-range">
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<input class="range" type="range" id="alphaValue" min="0" max="1" value="$alphaValue$" step="0.1">
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<span class="input-label">Alpha</span>
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<span class="min">0</span>
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<span class="current">$alphaValue$</span>
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<span class="max">1</span>
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</label>
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</form>
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@ -51,6 +51,36 @@
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"stepSize": 0.01,
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"dataType": "float"
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},
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{
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"group": "light",
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"name": [
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"X",
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"Y",
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"Z"
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],
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"props": [
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"x",
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"y",
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"z"
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],
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"type": "slider",
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"max": 100,
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"min": -100,
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"value": 0,
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"dataType": "int"
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},
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{
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"group": "light",
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"name": "light-strength",
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"showName": "Light Brightness",
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"type": "slider",
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"value": 0.3,
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"max": 1,
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"min": 0,
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"stepSize": 0.05,
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"tooltip": "brightness of light-point",
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"dataType": "float"
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},
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{
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"group": "",
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"name": "baseColor",
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@ -9,7 +9,8 @@ const shaderHandler = new ShaderHandler(null),
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worker = new Worker('/out/js/worker.min.js'),
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startup = new Startup(),
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eventHandler = new EventHandler(),
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playerConf = new PlayerConfigHandler();
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playerConf = new PlayerConfigHandler(),
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keyHandler = new KeyHandler();
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let c, gl, cInfo, ctx;
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|
@ -46,7 +47,9 @@ async function startUP() {
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await gui.init();
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await imageUploader.init();
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await playerConf.init();
|
||||
await keyHandler.init();
|
||||
await initHandler();
|
||||
toggleShuffle(false);
|
||||
}
|
||||
|
||||
startUP().then(r => {
|
||||
|
|
|
@ -3,8 +3,11 @@ class EventHandler {
|
|||
this.events = {};
|
||||
}
|
||||
|
||||
addEvent(name, cb) {
|
||||
this.events[name] = cb;
|
||||
addEvent(events, cb) {
|
||||
let names = events.split(",");
|
||||
for (let name of names) {
|
||||
this.events[name.trim()] = cb;
|
||||
}
|
||||
}
|
||||
|
||||
sendData(name, data) {
|
||||
|
@ -17,12 +20,18 @@ class EventHandler {
|
|||
handleEvent(event) {
|
||||
let data = event.data;
|
||||
if (!data.cmd) {
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.events[data.cmd]) {
|
||||
try {
|
||||
this.events[data.cmd](data.data);
|
||||
} catch (e) {
|
||||
console.error('[EventHandler] > ' + e.message);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -51,20 +60,16 @@ async function initHandler() {
|
|||
player.playStop();
|
||||
break;
|
||||
case 'shuffle':
|
||||
player.playlist.isShuffle = !player.playlist.isShuffle;
|
||||
toggleShuffle();
|
||||
break;
|
||||
}
|
||||
togglePlayButton(audioHandler.audioFile.paused ? 'play' : 'pause');
|
||||
});
|
||||
window.addEventListener('playSong', setActiveOnPlaylist);
|
||||
window.addEventListener('playSong', e => {
|
||||
togglePlayButton(audioHandler.audioFile.paused ? 'play' : 'pause');
|
||||
});
|
||||
$('.upload-image').addEventListener('click', imageUploader.renderModal.bind(imageUploader));
|
||||
body.addDelegatedEventListener('click', '.readAll', e => {
|
||||
let playlist = player.playlist.list;
|
||||
for (let i = 0; i < playlist.length; i++) {
|
||||
playlist[i].getID3Tag(true);
|
||||
}
|
||||
})
|
||||
body.addDelegatedEventListener('click', '.readAll', forceAllRead);
|
||||
|
||||
body.addDelegatedEventListener('input', '.input-range input[type="range"]', (e, el) => {
|
||||
let current = $('.current', el.parentNode);
|
||||
|
@ -112,6 +117,23 @@ async function initHandler() {
|
|||
break;
|
||||
}
|
||||
})
|
||||
|
||||
$('.help.menu-icon').addEventListener('click', gui.openHelp);
|
||||
|
||||
document.onfullscreenchange = e => {
|
||||
if (body.hasClass('fullscreen')) {
|
||||
body.removeClass('fullscreen')
|
||||
} else {
|
||||
body.addClass('fullscreen')
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function forceAllRead() {
|
||||
let playlist = player.playlist.list;
|
||||
for (let i = 0; i < playlist.length; i++) {
|
||||
playlist[i].getID3Tag(true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -138,11 +160,17 @@ function setActiveOnPlaylist(e) {
|
|||
}
|
||||
}
|
||||
|
||||
function toggleShuffle() {
|
||||
function toggleShuffle(updateGUI) {
|
||||
let active = player.playlist.isShuffle;
|
||||
$('#shuffle').toggleCheck('active', active);
|
||||
if (updateGUI !== false) {
|
||||
active = !active;
|
||||
let status = active ? 'enabled' : 'disabled';
|
||||
NotificationHandler.createNotification("Shuffle: " + status, "info", 500);
|
||||
pConf.set("shuffle", active);
|
||||
pConf.save();
|
||||
player.playlist.isShuffle = active;
|
||||
}
|
||||
$('#shuffle').toggleCheck('active', active);
|
||||
}
|
||||
|
||||
function togglePlayButton(status) {
|
||||
|
|
|
@ -13,11 +13,17 @@ class GUI {
|
|||
'inputs/slider',
|
||||
'inputs/switch',
|
||||
'inputs/select',
|
||||
'inputs/option'
|
||||
'inputs/option',
|
||||
'help',
|
||||
]);
|
||||
this.initDropZone();
|
||||
}
|
||||
|
||||
openHelp() {
|
||||
gui.modal.renderModal("Help", template.parseTemplate('help', {}));
|
||||
gui.modal.showModal();
|
||||
}
|
||||
|
||||
initDropZone() {
|
||||
let items = 'drag dragstart dragend dragover dragenter dragleave drop'.split(' ');
|
||||
items.forEach(el => {
|
||||
|
@ -38,6 +44,7 @@ class GUI {
|
|||
}
|
||||
|
||||
// create config Inputs from JSON
|
||||
//@todo add support for gui grouping!
|
||||
class GUIHelper {
|
||||
static fromJSON(json, conf) {
|
||||
let data = [];
|
||||
|
@ -74,7 +81,7 @@ class GUIHelper {
|
|||
for (let i = 0; i < data.name.length; i++) {
|
||||
let newData = {};
|
||||
Object.assign(newData, data);
|
||||
newData.showName = data.name[i];
|
||||
newData.showName = GUIHelper.richShowName(data, data.name[i].firstUpper());
|
||||
newData.name = GUIHelper.richName(data, data.props[i]);
|
||||
content += GUIHelper.createSlider(newData, conf);
|
||||
}
|
||||
|
@ -135,6 +142,13 @@ class GUIHelper {
|
|||
return name;
|
||||
}
|
||||
|
||||
static richShowName(data, name) {
|
||||
if (data.group !== "") {
|
||||
return data.group.firstUpper() + ' ' + name
|
||||
}
|
||||
return name;
|
||||
}
|
||||
|
||||
static createButton(item, conf) {
|
||||
return `<div class='button spaced' data-action="${item.action}">${item.name}</div>`
|
||||
}
|
||||
|
|
59
raw/javascript/keys.js
Normal file
59
raw/javascript/keys.js
Normal file
|
@ -0,0 +1,59 @@
|
|||
class KeyHandler {
|
||||
async init() {
|
||||
await this.mediaKeys();
|
||||
await this.addKeyHandler();
|
||||
window.addEventListener('keydown', this.keyHandler.bind(this));
|
||||
}
|
||||
|
||||
async mediaKeys() {
|
||||
if ('mediaSession' in navigator) {
|
||||
let media = navigator.mediaSession;
|
||||
media.setActionHandler('play', player.playStop.bind(player));
|
||||
media.setActionHandler('pause', player.playStop.bind(player));
|
||||
media.setActionHandler('previoustrack', player.prevSong.bind(player));
|
||||
media.setActionHandler('nexttrack', player.prevSong.bind(player));
|
||||
}
|
||||
}
|
||||
|
||||
async addKeyHandler() {
|
||||
eventHandler.addEvent('keys-Space', player.playStop.bind(player));
|
||||
eventHandler.addEvent('keys-KeyN', player.nextSong.bind(player));
|
||||
eventHandler.addEvent('keys-KeyV', player.prevSong.bind(player));
|
||||
eventHandler.addEvent('keys-KeyS', playerConf.open.bind(playerConf));
|
||||
eventHandler.addEvent('keys-KeyS-shift', toggleShuffle);
|
||||
eventHandler.addEvent('keys-KeyB', imageUploader.renderModal.bind(imageUploader));
|
||||
eventHandler.addEvent('keys-KeyF-shift', forceAllRead);
|
||||
eventHandler.addEvent('keys-KeyH', gui.openHelp);
|
||||
eventHandler.addEvent('keys-KeyP', e => {
|
||||
player.playlist.renderPagination(player.playlist.page);
|
||||
gui.modal.showModal();
|
||||
});
|
||||
eventHandler.addEvent('keys-Escape, keys-KeyC-shift', e => {
|
||||
gui.modal.resetModal();
|
||||
gui.modal.closeModal();
|
||||
})
|
||||
eventHandler.addEvent('keys-F11', e => {
|
||||
if (document.fullscreenElement) {
|
||||
document.exitFullscreen().catch(console.error);
|
||||
} else {
|
||||
document.body.requestFullscreen().catch(console.error);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
async keyHandler(event) {
|
||||
let key = event.code,
|
||||
shift = event.shiftKey ? '-shift' : '',
|
||||
ctrl = event.ctrlKey ? '-ctrl' : '',
|
||||
name = 'keys-' + key + shift + ctrl;
|
||||
|
||||
if (eventHandler.handleEvent({
|
||||
data: {
|
||||
cmd: name
|
||||
}
|
||||
})) {
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -39,7 +39,7 @@ class Notification {
|
|||
self.type += ' endless';
|
||||
}
|
||||
self.updateContent(self.message);
|
||||
this.outer.appendChild(self.item);
|
||||
this.outer.prepend(self.item);
|
||||
if (!endless) {
|
||||
setTimeout(this.remove.bind(this), self.time)
|
||||
}
|
||||
|
|
|
@ -43,7 +43,7 @@ class Playlist {
|
|||
this.shuffled = [];
|
||||
this.index = 0;
|
||||
this.page = 0;
|
||||
this.isShuffle = false;
|
||||
this.isShuffle = pConf.get("shuffle", false);
|
||||
$('body').addDelegatedEventListener('change', 'input[type="file"]', this.changeFiles.bind(this));
|
||||
$('body').addDelegatedEventListener('click', '.pagination .item', this.handlePagination.bind(this));
|
||||
eventHandler.addEvent('id3-request', this.handle.bind(this));
|
||||
|
|
|
@ -224,6 +224,10 @@ Node.prototype.toggleCheck = function (className, force) {
|
|||
}
|
||||
}
|
||||
|
||||
String.prototype.firstUpper = function () {
|
||||
return this.charAt(0).toUpperCase() + this.slice(1);
|
||||
}
|
||||
|
||||
File.prototype.toBase64 = function (cb) {
|
||||
const reader = new FileReader();
|
||||
reader.onloadend = cb;
|
||||
|
|
|
@ -70,8 +70,14 @@ class Wave extends Visual {
|
|||
prepare(program) {
|
||||
this.position = gl.getAttribLocation(program, "a_position");
|
||||
this.color = gl.getUniformLocation(program, "u_color");
|
||||
let lightPos = gl.getUniformLocation(program, "u_lightPos");
|
||||
gl.uniform3fv(lightPos, vConf.get("light", [0, 5, -56]));
|
||||
let lightPos = gl.getUniformLocation(program, "u_lightPos"),
|
||||
light = gl.getUniformLocation(program, "u_light");
|
||||
gl.uniform3fv(lightPos, [
|
||||
vConf.get("light-x", 0),
|
||||
vConf.get("light-y", 5),
|
||||
vConf.get("light-z", -56)
|
||||
]);
|
||||
gl.uniform1f(light, parseFloat(vConf.get("light-strength", 0.3)));
|
||||
}
|
||||
|
||||
afterDraw() {
|
||||
|
|
|
@ -164,3 +164,33 @@ modal-footer playlist {
|
|||
.menus {
|
||||
z-index: 10;
|
||||
}
|
||||
|
||||
body.fullscreen {
|
||||
.menus {
|
||||
display: none;
|
||||
}
|
||||
}
|
||||
|
||||
.help-list {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
|
||||
.item {
|
||||
padding: 0 1em;
|
||||
|
||||
&:not(:last-child) {
|
||||
border-bottom: 1px solid #232323;
|
||||
}
|
||||
|
||||
.h2 {
|
||||
font-size: 1.2em;
|
||||
margin: 10px 0 5px;
|
||||
display: block;
|
||||
}
|
||||
|
||||
p {
|
||||
font-size: .8em;
|
||||
color: #aaa;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -7,6 +7,12 @@ playlist {
|
|||
position: unset;
|
||||
}
|
||||
|
||||
.playlist-content {
|
||||
h1 {
|
||||
padding: 0 1em;
|
||||
}
|
||||
}
|
||||
|
||||
.pagination {
|
||||
display: flex;
|
||||
justify-content: flex-end;
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
#version 300 es
|
||||
|
||||
// fragment shaders don't have a default precision so we need
|
||||
// to pick one. mediump is a good default. It means "medium precision"
|
||||
precision highp float;
|
||||
in vec4 fragNormal;
|
||||
in vec3 v_surfaceToLight;
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
#version 300 es
|
||||
|
||||
// fragment shaders don't have a default precision so we need
|
||||
// to pick one. mediump is a good default. It means "medium precision"
|
||||
precision mediump float;
|
||||
|
||||
uniform vec4 u_color;
|
||||
|
|
|
@ -1,26 +1,23 @@
|
|||
#version 300 es
|
||||
|
||||
// fragment shaders don't have a default precision so we need
|
||||
// to pick one. mediump is a good default. It means "medium precision"
|
||||
precision mediump float;
|
||||
|
||||
in vec4 pos;
|
||||
in vec3 v_surfaceToLight;
|
||||
in vec3 baseColor;
|
||||
in vec3 maxColor;
|
||||
uniform vec4 u_color;
|
||||
uniform vec3 u_baseColor;
|
||||
uniform vec3 u_maxColor;
|
||||
uniform float u_light;
|
||||
|
||||
out vec4 outColor;
|
||||
|
||||
void main() {
|
||||
vec4 fragNormal = normalize(pos);
|
||||
float u_light = 0.3;
|
||||
float light = max(dot(fragNormal.xyz, normalize(v_surfaceToLight).xyz), u_light);
|
||||
float y = pos.z;
|
||||
if (y < 0.0) {
|
||||
y = y * -1.0;
|
||||
}
|
||||
vec3 color = mix(baseColor, maxColor, y);
|
||||
vec3 color = mix(u_baseColor, u_maxColor, y);
|
||||
outColor = vec4(color, 1.0);
|
||||
outColor.rgb *= light;
|
||||
}
|
|
@ -3,18 +3,12 @@
|
|||
in vec3 a_position;
|
||||
uniform mat4 u_matrix;
|
||||
uniform vec3 u_lightPos;
|
||||
uniform vec3 u_baseColor;
|
||||
uniform vec3 u_maxColor;
|
||||
|
||||
out vec4 pos;
|
||||
out vec3 v_surfaceToLight;
|
||||
out vec3 maxColor;
|
||||
out vec3 baseColor;
|
||||
|
||||
void main() {
|
||||
pos = u_matrix * vec4(a_position, 1);
|
||||
gl_Position = pos;
|
||||
v_surfaceToLight = u_lightPos - pos.xyz;
|
||||
maxColor = u_maxColor;
|
||||
baseColor = u_baseColor;
|
||||
}
|
|
@ -1,12 +1,11 @@
|
|||
#version 300 es
|
||||
|
||||
// fragment shaders don't have a default precision so we need
|
||||
// to pick one. mediump is a good default. It means "medium precision"
|
||||
precision mediump float;
|
||||
|
||||
in vec4 pos;
|
||||
in vec3 baseColor;
|
||||
in vec3 maxColor;
|
||||
|
||||
uniform vec3 u_baseColor;
|
||||
uniform vec3 u_maxColor;
|
||||
|
||||
out vec4 outColor;
|
||||
|
||||
void main() {
|
||||
|
@ -14,6 +13,6 @@ void main() {
|
|||
if (y < 0.0) {
|
||||
y = y * -1.0;
|
||||
}
|
||||
vec3 color = mix(baseColor, maxColor, y);
|
||||
vec3 color = mix(u_baseColor, u_maxColor, y);
|
||||
outColor = vec4(color, 1.0);
|
||||
}
|
|
@ -2,18 +2,11 @@
|
|||
|
||||
in vec3 a_position;
|
||||
uniform mat4 u_matrix;
|
||||
uniform vec3 u_baseColor;
|
||||
uniform vec3 u_maxColor;
|
||||
|
||||
out vec4 pos;
|
||||
out vec3 maxColor;
|
||||
out vec3 baseColor;
|
||||
|
||||
void main() {
|
||||
pos = u_matrix * vec4(a_position, 1);
|
||||
pos.y = pos.y * 0.6;
|
||||
gl_Position = pos;
|
||||
|
||||
maxColor = u_maxColor;
|
||||
baseColor = u_baseColor;
|
||||
}
|
Loading…
Reference in a new issue