reVeno/Source/Veno/GUI/Components/LCD/Waveforms.cpp

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2020-06-13 10:56:20 +02:00
//
// Created by versustune on 11.06.20.
//
#include "Waveforms.h"
#include <utility>
#include "../../../Core/Config.h"
#include "../../../Utils.h"
#include "../../../VenoInstance.h"
#include "../../../Fonts/Fonts.h"
Waveforms::Waveforms(const std::string &processId) : BaseComponent(processId) {
m_context.setOpenGLVersionRequired(OpenGLContext::OpenGLVersion::openGL3_2);
m_context.setRenderer(this);
m_context.setContinuousRepainting(false);
m_context.setComponentPaintingEnabled(true);
m_context.attachTo(*this);
auto fps = Config::getInstance()->getFps();
startTimerHz(Config::getInstance()->getFps());
std::srand(unsigned(time(nullptr)));
pickRandomText = (std::rand() % RANDOM_TEXT_COUNT);
m_ticks = 0;
// is something that
m_time_needed = roundToInt(4000 / (1000 / fps));
m_time_needed_startup = roundToInt(1000 / (1000 / fps));
}
Waveforms::~Waveforms() {
stopTimer();
shaderProgram.reset();
m_context.detach();
}
void Waveforms::newOpenGLContextCreated() {
compileOpenGLShaderProgram();
}
void Waveforms::openGLContextClosing() {
}
void Waveforms::renderOpenGL() {
if (!isShowing() || shaderProgram == nullptr || !shaderProgram->getLastError().isEmpty()) {
return;
}
auto theme = Config::getInstance()->getCurrentTheme();
if (theme == nullptr) {
return;
}
glViewport(0, 0, getWidth(), getHeight());
OpenGLHelpers::clear(theme->getColour(ThemeColour::lcd_bg));
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
shaderProgram->use();
auto color = theme->getColour(ThemeColour::lcd);
shaderProgram->setUniform("color", color.getFloatRed(), color.getFloatGreen(), color.getFloatBlue(),
color.getFloatAlpha());
if (m_isWelcome || m_isStarting || m_isChangingData) {
return;
}
switch (m_mode) {
case 1:
drawAudioOutput();
break;
case 2:
drawWaveTable();
break;
case 3:
drawSpectrum();
break;
default:
drawPeakMeter();
}
}
void Waveforms::handleAsyncUpdate() {
}
void Waveforms::compileOpenGLShaderProgram() {
std::unique_ptr<OpenGLShaderProgram> shaderProgramAttempt
= std::make_unique<OpenGLShaderProgram>(m_context);
if (shaderProgramAttempt->addVertexShader({BinaryData::WaveForm_vertex_glsl})
&& shaderProgramAttempt->addFragmentShader({BinaryData::WaveForm_fragment_glsl})
&& shaderProgramAttempt->link()) {
shaderProgram = std::move(shaderProgramAttempt);
}
}
void Waveforms::mouseDown(const MouseEvent &e) {
if (!m_enableModeToggle) {
return;
}
m_mode++;
if (m_mode > 3) {
m_mode = 0;
}
}
void Waveforms::mouseDrag(const MouseEvent &e) {
//do nothing... you faggot
}
void Waveforms::timerCallback() {
if (m_isWelcome || m_isStarting || m_isChangingData || needToClear) {
repaint();
} else {
if (m_context.isAttached()) {
m_context.triggerRepaint();
}
}
}
void Waveforms::drawWaveTable() {
// this will draw the current selected oscillator :D
}
void Waveforms::drawAudioOutput() {
// draw audio from the oscillators
auto instance = VenoInstance::getInstance(BaseComponent::m_processId);
auto buffer = instance->audioBuffer->getBuffer();
glBegin(GL_LINE_STRIP);
float posX = -1;
float inc = 2.0f / buffer.size();
for (float i : buffer) {
glVertex2f(posX, i);
posX += inc;
}
glEnd();
}
void Waveforms::drawPeakMeter() {
auto theme = Config::getInstance()->getCurrentTheme();
if (theme == nullptr) {
return;
}
auto instance = VenoInstance::getInstance(BaseComponent::m_processId);
instance->audioBuffer->calcPeak();
// draw peak signal
auto leftChannel = jmap(Decibels::gainToDecibels(instance->audioBuffer->leftPeak, -80.0f), -80.0f, 6.0f, -1.0f,
1.0f);
selectColourByPeak(leftChannel);
glBegin(GL_TRIANGLES);
glVertex2f(-0.9f, leftChannel);
glVertex2f(-0.9f, -1.0f);
glVertex2f(-0.01f, -1.0f);
glVertex2f(-0.9f, leftChannel);
glVertex2f(-0.01f, leftChannel);
glVertex2f(-0.01f, -1.0f);
glEnd();
auto rightChannel = jmap(Decibels::gainToDecibels(instance->audioBuffer->rightPeak, -80.0f), -80.0f, 6.0f, -1.0f,
1.0f);
selectColourByPeak(rightChannel);
glBegin(GL_TRIANGLES);
glVertex2f(0.9f, rightChannel);
glVertex2f(0.9f, -1.0f);
glVertex2f(0.01f, -1.0f);
glVertex2f(0.9f, rightChannel);
glVertex2f(0.01f, rightChannel);
glVertex2f(0.01f, -1.0f);
glEnd();
}
void Waveforms::paint(Graphics &g) {
std::shared_ptr<Theme> theme = Config::getInstance()->getCurrentTheme();
auto accent = theme->getColour(ThemeColour::lcd);
g.setColour(accent);
g.setFont(VenoFonts::getLCD());
VeNo::Utils::setFontSize(16.0f, g);
if (m_isWelcome) {
drawWelcome(g, getWidth(), getHeight(), 0, 0);
m_ticks++;
if (m_ticks > m_time_needed_startup) {
m_isWelcome = false;
m_ticks = 0;
needToClear = true;
}
} else if (m_isStarting) {
g.drawText(m_warmUpText[pickRandomText], 0, 0, getWidth(), getHeight(),
Justification::centred, true);
m_ticks++;
if (m_ticks > m_time_needed_startup) {
m_isStarting = false;
m_ticks = 0;
needToClear = true;
}
} else if (m_isChangingData) {
drawChangedParameter(g, getWidth(), getHeight(), 0, 0);
m_ticks++;
if (m_ticks > m_time_needed) {
m_isChangingData = false;
m_ticks = 0;
needToClear = true;
}
} else {
g.resetToDefaultState();
needToClear = false;
}
}
void Waveforms::drawChangedParameter(Graphics &g, int w, int h, int x, int y) const {
int halfHeight = h / 2;
float font = VeNo::Utils::setFontSize(12, g);
g.drawText(changingParameter, x, y + halfHeight - font, w, font, Justification::centred, true);
g.drawText(std::to_string(changedValue), x, y + halfHeight + 4, w, font, Justification::centred,
true);
}
void Waveforms::drawWelcome(Graphics &g, int w, int h, int x, int y) {
float font = VeNo::Utils::setFontSize(12, g);
int halfHeight = h / 2;
g.drawText(m_readyText, x, y + halfHeight - font, w, font, Justification::centred, true);
g.drawText(SystemStats::getLogonName(), x, y + halfHeight + 4, w, font, Justification::centred,
true);
}
void Waveforms::drawSpectrum() {
}
void Waveforms::selectColourByPeak(float value) {
auto theme = Config::getInstance()->getCurrentTheme();
if (theme == nullptr) {
return;
}
auto color = theme->getColour(ThemeColour::lcd);
if (value > 0.8 && value < 0.9) {
color = theme->getColour(ThemeColour::warning);
}
if (value > 0.9) {
color = theme->getColour(ThemeColour::clip);
}
shaderProgram->setUniform("color", color.getFloatRed(), color.getFloatGreen(), color.getFloatBlue(),
color.getFloatAlpha());
}