- reformat to JUCE-Guidelines
- added Matrix => half working ;)
This commit is contained in:
parent
26a2935e1c
commit
ac22ea5e75
58 changed files with 1222 additions and 801 deletions
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@ -4,30 +4,35 @@
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#include "Veno/Utils/Logger.h"
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#include "Veno/Fonts/Fonts.h"
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VenoAudioProcessorEditor::VenoAudioProcessorEditor(VenoAudioProcessor &p)
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: AudioProcessorEditor(&p), processor(p) {
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VenoAudioProcessorEditor::VenoAudioProcessorEditor (VenoAudioProcessor& p)
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: AudioProcessorEditor (&p), processor (p)
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{
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m_id = p.m_id;
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Config::getInstance()->registerEditor(this, m_id);
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LookAndFeel::setDefaultLookAndFeel(m_look);
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waveform = std::make_unique<SidebarLCD>(m_id);
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setSize(600, 400);
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addAndMakeVisible(*waveform);
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Config::getInstance ()->registerEditor (this, m_id);
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LookAndFeel::setDefaultLookAndFeel (m_look);
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waveform = std::make_unique<SidebarLCD> (m_id);
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setSize (600, 400);
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addAndMakeVisible (*waveform);
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}
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VenoAudioProcessorEditor::~VenoAudioProcessorEditor() {
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LookAndFeel::setDefaultLookAndFeel(nullptr);
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waveform.reset(nullptr);
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VenoAudioProcessorEditor::~VenoAudioProcessorEditor ()
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{
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LookAndFeel::setDefaultLookAndFeel (nullptr);
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waveform.reset (nullptr);
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delete m_look;
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Config::getInstance()->removeEditor(m_id);
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Config::getInstance ()->removeEditor (m_id);
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}
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void VenoAudioProcessorEditor::paint(Graphics &g) {
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g.setFont(VenoFonts::getNormal());
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g.fillAll(Colour(0, 0, 0));
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void VenoAudioProcessorEditor::paint (Graphics& g)
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{
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g.setFont (*VenoFonts::getNormal ());
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g.fillAll (Colour (0, 0, 0));
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}
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void VenoAudioProcessorEditor::resized() {
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if (waveform != nullptr) {
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waveform->setBounds(0, 0, getWidth(), getHeight());
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void VenoAudioProcessorEditor::resized ()
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{
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if (waveform != nullptr)
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{
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waveform->setBounds (0, 0, getWidth (), getHeight ());
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}
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}
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@ -5,19 +5,17 @@
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#include "Veno/GUI/LookAndFeel/LookHandler.h"
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#include "Veno/GUI/Components/LCD/SidebarLCD.h"
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class VenoAudioProcessorEditor : public AudioProcessorEditor
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class VenoAudioProcessorEditor : public AudioProcessorEditor
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{
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public:
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VenoAudioProcessorEditor (VenoAudioProcessor&);
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~VenoAudioProcessorEditor();
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~VenoAudioProcessorEditor ();
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void paint (Graphics&) override;
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void resized() override;
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void resized () override;
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private:
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VenoAudioProcessor& processor;
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std::string m_id = "";
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LookAndFeel_V4 *m_look = new LookHandler();
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LookAndFeel_V4* m_look = new LookHandler ();
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std::unique_ptr<SidebarLCD> waveform;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (VenoAudioProcessorEditor)
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};
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@ -2,7 +2,7 @@
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#include "PluginEditor.h"
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#include "Veno/Core/AudioConfig.h"
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VenoAudioProcessor::VenoAudioProcessor()
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VenoAudioProcessor::VenoAudioProcessor ()
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/*#ifndef JucePlugin_PreferredChannelConfigurations
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: AudioProcessor (BusesProperties()
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#if ! JucePlugin_IsMidiEffect
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@ -13,21 +13,25 @@ VenoAudioProcessor::VenoAudioProcessor()
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#endif
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)
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#endif*/
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: AudioProcessor(BusesProperties().withInput("Input", AudioChannelSet::stereo(), true).withOutput("Output",
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AudioChannelSet::stereo(),
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true)) {
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instance = VenoInstance::createInstance(m_id);
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: AudioProcessor (BusesProperties ().withInput ("Input", AudioChannelSet::stereo (), true).withOutput ("Output",
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AudioChannelSet::stereo (),
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true))
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{
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instance = VenoInstance::createInstance (m_id);
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}
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VenoAudioProcessor::~VenoAudioProcessor() {
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VenoInstance::deleteInstance(m_id);
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VenoAudioProcessor::~VenoAudioProcessor ()
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{
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VenoInstance::deleteInstance (m_id);
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}
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const String VenoAudioProcessor::getName() const {
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const String VenoAudioProcessor::getName () const
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{
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return JucePlugin_Name;
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}
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bool VenoAudioProcessor::acceptsMidi() const {
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bool VenoAudioProcessor::acceptsMidi () const
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{
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#if JucePlugin_WantsMidiInput
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return true;
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#else
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@ -35,7 +39,8 @@ bool VenoAudioProcessor::acceptsMidi() const {
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#endif
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}
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bool VenoAudioProcessor::producesMidi() const {
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bool VenoAudioProcessor::producesMidi () const
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{
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#if JucePlugin_ProducesMidiOutput
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return true;
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#else
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@ -43,7 +48,8 @@ bool VenoAudioProcessor::producesMidi() const {
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#endif
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}
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bool VenoAudioProcessor::isMidiEffect() const {
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bool VenoAudioProcessor::isMidiEffect () const
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{
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#if JucePlugin_IsMidiEffect
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return true;
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#else
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@ -51,96 +57,113 @@ bool VenoAudioProcessor::isMidiEffect() const {
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#endif
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}
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double VenoAudioProcessor::getTailLengthSeconds() const {
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double VenoAudioProcessor::getTailLengthSeconds () const
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{
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return 0.0;
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}
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int VenoAudioProcessor::getNumPrograms() {
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int VenoAudioProcessor::getNumPrograms ()
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{
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return 1;
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}
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int VenoAudioProcessor::getCurrentProgram() {
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int VenoAudioProcessor::getCurrentProgram ()
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{
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return 0;
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}
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void VenoAudioProcessor::setCurrentProgram(int index) {
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void VenoAudioProcessor::setCurrentProgram (int index)
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{
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}
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const String VenoAudioProcessor::getProgramName(int index) {
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const String VenoAudioProcessor::getProgramName (int index)
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{
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return {};
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}
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void VenoAudioProcessor::changeProgramName(int index, const String &newName) {
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void VenoAudioProcessor::changeProgramName (int index, const String& newName)
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{
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}
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//==============================================================================
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void VenoAudioProcessor::prepareToPlay(double sampleRate, int samplesPerBlock) {
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auto audioConfig = AudioConfig::getInstance();
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audioConfig->setSampleRate(sampleRate);
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audioConfig->initWaveTables();
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void VenoAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
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{
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auto audioConfig = AudioConfig::getInstance ();
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audioConfig->setSampleRate (sampleRate);
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audioConfig->initWaveTables ();
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}
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void VenoAudioProcessor::releaseResources() {
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void VenoAudioProcessor::releaseResources ()
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{
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}
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#ifndef JucePlugin_PreferredChannelConfigurations
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bool VenoAudioProcessor::isBusesLayoutSupported(const BusesLayout &layouts) const {
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bool VenoAudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const
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{
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#if JucePlugin_IsMidiEffect
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ignoreUnused (layouts);
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return true;
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#else
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if (layouts.getMainOutputChannelSet() != AudioChannelSet::mono()
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&& layouts.getMainOutputChannelSet() != AudioChannelSet::stereo())
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if (layouts.getMainOutputChannelSet () != AudioChannelSet::mono ()
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&& layouts.getMainOutputChannelSet () != AudioChannelSet::stereo ())
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return false;
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#if !JucePlugin_IsSynth
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if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet())
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return false;
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#endif
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return true;
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#endif
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}
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#endif
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void VenoAudioProcessor::processBlock(AudioBuffer<float> &buffer, MidiBuffer &midiMessages) {
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void VenoAudioProcessor::processBlock (AudioBuffer<float>& buffer, MidiBuffer& midiMessages)
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{
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ScopedNoDenormals noDenormals;
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instance->audioBuffer->reset(buffer.getNumSamples());
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int numChannels = buffer.getNumChannels();
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for (int i = 0; i < numChannels; ++i) {
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auto c = buffer.getReadPointer(i);
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for (int j = 0; j < buffer.getNumSamples(); ++j) {
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instance->fft.pushNextSampleIntoFifo(c[j]);
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instance->audioBuffer->addMonoSample(c[j], j);
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if (i == 0) {
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instance->audioBuffer->addLeftSample(c[j], j);
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instance->matrix.updateSlots ();
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instance->audioBuffer->reset (buffer.getNumSamples ());
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int numChannels = buffer.getNumChannels ();
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for (int i = 0; i < numChannels; ++i)
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{
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auto c = buffer.getReadPointer (i);
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for (int j = 0; j < buffer.getNumSamples (); ++j)
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{
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instance->fft.pushNextSampleIntoFifo (c[j]);
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instance->audioBuffer->addMonoSample (c[j], j);
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if (i == 0)
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{
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instance->audioBuffer->addLeftSample (c[j], j);
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}
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if (i == 1 || numChannels == 1) {
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instance->audioBuffer->addRightSample(c[j], j);
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if (i == 1 || numChannels == 1)
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{
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instance->audioBuffer->addRightSample (c[j], j);
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}
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}
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}
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}
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//==============================================================================
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bool VenoAudioProcessor::hasEditor() const {
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bool VenoAudioProcessor::hasEditor () const
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{
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return true;
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}
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AudioProcessorEditor *VenoAudioProcessor::createEditor() {
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return new VenoAudioProcessorEditor(*this);
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AudioProcessorEditor* VenoAudioProcessor::createEditor ()
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{
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return new VenoAudioProcessorEditor (*this);
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}
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//==============================================================================
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void VenoAudioProcessor::getStateInformation(MemoryBlock &destData) {
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void VenoAudioProcessor::getStateInformation (MemoryBlock& destData)
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{
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}
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void VenoAudioProcessor::setStateInformation(const void *data, int sizeInBytes) {
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void VenoAudioProcessor::setStateInformation (const void* data, int sizeInBytes)
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{
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}
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AudioProcessor *JUCE_CALLTYPE createPluginFilter() {
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return new VenoAudioProcessor();
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AudioProcessor* JUCE_CALLTYPE createPluginFilter ()
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{
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return new VenoAudioProcessor ();
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}
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21
Source/Veno/Audio/Engine/ModulateValue.cpp
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21
Source/Veno/Audio/Engine/ModulateValue.cpp
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@ -0,0 +1,21 @@
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//
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// Created by versustune on 13.06.20.
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//
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#include "ModulateValue.h"
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ModulateValue::ModulateValue (const std::string& name, const std::string& processId)
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{
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m_name = name;
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m_processId = processId;
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}
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void ModulateValue::addValue (float d)
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{
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}
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ModulateValue::~ModulateValue ()
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{
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}
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25
Source/Veno/Audio/Engine/ModulateValue.h
Normal file
25
Source/Veno/Audio/Engine/ModulateValue.h
Normal file
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//
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// Created by versustune on 13.06.20.
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//
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#ifndef VENO_MODULATEVALUE_H
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#define VENO_MODULATEVALUE_H
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#include <string>
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// a class that is used to can handle the value from a "gui-part" and the matrix and all other modulation
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class ModulateValue
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{
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public:
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ModulateValue (const std::string& name, const std::string& processId);
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~ModulateValue ();
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void addValue (float d);
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private:
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std::string m_name;
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std::string m_processId;
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float m_value;
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float m_baseValue = 0;
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float m_maxValue = 1;
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float m_minValue = -1;
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};
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#endif //VENO_MODULATEVALUE_H
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24
Source/Veno/Audio/Engine/Modulator.cpp
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24
Source/Veno/Audio/Engine/Modulator.cpp
Normal file
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@ -0,0 +1,24 @@
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//
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// Created by versustune on 13.06.20.
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//
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#include "Modulator.h"
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float Modulator::getValue ()
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{
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return m_value;
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}
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Modulator::Modulator ()
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{
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}
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Modulator::~Modulator ()
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{
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}
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void Modulator::update ()
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{
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}
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19
Source/Veno/Audio/Engine/Modulator.h
Normal file
19
Source/Veno/Audio/Engine/Modulator.h
Normal file
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//
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// Created by versustune on 13.06.20.
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//
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#ifndef VENO_MODULATOR_H
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#define VENO_MODULATOR_H
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// class that define if it can be a modulator on not
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// like LFO, Envelope, maybe also OSCILLATORS :P VELOCITY AND OTHER STUFF IS ALSO A MODULATOR!
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class Modulator
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{
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public:
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Modulator ();
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~Modulator ();
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float getValue ();
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void update ();
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protected:
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float m_value;
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};
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#endif //VENO_MODULATOR_H
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81
Source/Veno/Audio/Engine/VenoMatrix.cpp
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81
Source/Veno/Audio/Engine/VenoMatrix.cpp
Normal file
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//
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// Created by versustune on 13.06.20.
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//
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#include "VenoMatrix.h"
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VenoMatrix::VenoMatrix (const std::string& processId) : m_processId (processId)
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{
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for (auto& m_slot : m_slots)
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{
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m_slot = new VenoMatrixSlot ();
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}
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}
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VenoMatrix::~VenoMatrix ()
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{
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for (auto& m_slot : m_slots)
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{
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delete m_slot;
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}
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}
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VenoMatrixSlot* VenoMatrix::getSlotById (int id)
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{
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return m_slots[id];
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}
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void VenoMatrix::removeModulateValue (const std::string& name)
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{
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m_modulationValues.erase (name);
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}
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void VenoMatrix::removeModulator (const std::string& name)
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{
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m_modulators.erase (name);
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}
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void VenoMatrix::addModulateValue (const std::string& name, ModulateValue* modulateValue)
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{
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m_modulationValues.emplace (std::pair<const std::string&, ModulateValue*> (name, modulateValue));
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}
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void VenoMatrix::addModulator (const std::string& name, Modulator* modulator)
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{
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m_modulators.emplace (std::pair<const std::string&, Modulator*> (name, modulator));
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}
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void VenoMatrix::updateSlots ()
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{
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for (auto& m_slot : m_slots)
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{
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if (m_slot->sourceName == "none")
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{
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continue;
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}
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if (m_modulators.find (m_slot->sourceName) != m_modulators.end ())
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{
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auto modulator = m_modulators[m_slot->sourceName];
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if (modulator == nullptr)
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{
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continue;
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}
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modulator->update ();
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for (auto& value : m_slot->targets)
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{
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if (value.name != "none")
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{
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if (m_modulationValues.find (value.name) != m_modulationValues.end ())
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{
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auto modValue = m_modulationValues[value.name];
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if (modValue == nullptr)
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{
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continue;
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}
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modValue->addValue (modulator->getValue () * value.amount);
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}
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}
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}
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}
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}
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}
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42
Source/Veno/Audio/Engine/VenoMatrix.h
Normal file
42
Source/Veno/Audio/Engine/VenoMatrix.h
Normal file
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@ -0,0 +1,42 @@
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//
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// Created by versustune on 13.06.20.
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//
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#ifndef VENO_VENOMATRIX_H
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#define VENO_VENOMATRIX_H
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "Modulator.h"
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#include "ModulateValue.h"
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// class that modulate everything :D
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struct VenoMatrixTarget
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{
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std::string name;
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float amount = 0; // always 0 to 1 <-- apply amount to modulator
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};
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struct VenoMatrixSlot
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{
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std::string sourceName;
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VenoMatrixTarget targets[8];
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};
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class VenoMatrix
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{
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public:
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explicit VenoMatrix (const std::string& processId);
|
||||
~VenoMatrix ();
|
||||
void updateSlots ();
|
||||
void addModulator (const std::string& name, Modulator* modulator);
|
||||
void addModulateValue (const std::string& name, ModulateValue* modulateValue);
|
||||
void removeModulator (const std::string& name);
|
||||
void removeModulateValue (const std::string& name);
|
||||
VenoMatrixSlot* getSlotById (int id);
|
||||
private:
|
||||
std::unordered_map<std::string, Modulator*> m_modulators; //all sources
|
||||
std::unordered_map<std::string, ModulateValue*> m_modulationValues;
|
||||
VenoMatrixSlot* m_slots[8]{}; // 8 source slots
|
||||
std::string m_processId;
|
||||
};
|
||||
#endif //VENO_VENOMATRIX_H
|
||||
|
|
@ -3,9 +3,9 @@
|
|||
//
|
||||
|
||||
#include "SynthInstance.h"
|
||||
|
||||
#include <utility>
|
||||
|
||||
SynthInstance::SynthInstance(std::string processId)
|
||||
: m_processId(std::move(processId)) {
|
||||
SynthInstance::SynthInstance (std::string processId)
|
||||
: m_processId (std::move (processId))
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,18 +5,16 @@
|
|||
#ifndef VENO_SYNTHINSTANCE_H
|
||||
#define VENO_SYNTHINSTANCE_H
|
||||
|
||||
|
||||
#include <string>
|
||||
|
||||
// class that hold all voices, oscillators and other stuff :)
|
||||
class SynthInstance {
|
||||
class SynthInstance
|
||||
{
|
||||
private:
|
||||
std::string m_processId;
|
||||
public:
|
||||
explicit SynthInstance(std::string processId);
|
||||
~SynthInstance() = default;
|
||||
explicit SynthInstance (std::string processId);
|
||||
~SynthInstance () = default;
|
||||
protected:
|
||||
};
|
||||
|
||||
|
||||
#endif //VENO_SYNTHINSTANCE_H
|
||||
|
|
|
|||
|
|
@ -5,24 +5,29 @@
|
|||
#include <cmath>
|
||||
#include "VenoBuffer.h"
|
||||
|
||||
VenoBuffer::VenoBuffer() {
|
||||
VenoBuffer::VenoBuffer ()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
VenoBuffer::~VenoBuffer() {
|
||||
buffer.clear();
|
||||
right.clear();
|
||||
left.clear();
|
||||
VenoBuffer::~VenoBuffer ()
|
||||
{
|
||||
buffer.clear ();
|
||||
right.clear ();
|
||||
left.clear ();
|
||||
}
|
||||
|
||||
void VenoBuffer::reset(int size) {
|
||||
if (size != buffer.size()) {
|
||||
buffer.resize(size);
|
||||
right.resize(size);
|
||||
left.resize(size);
|
||||
void VenoBuffer::reset (int size)
|
||||
{
|
||||
if (size != buffer.size ())
|
||||
{
|
||||
buffer.resize (size);
|
||||
right.resize (size);
|
||||
left.resize (size);
|
||||
}
|
||||
// reset to 0 dc :D
|
||||
for (int i = 0; i < size; ++i) {
|
||||
for (int i = 0; i < size; ++i)
|
||||
{
|
||||
buffer[i] = 0;
|
||||
left[i] = 0;
|
||||
right[i] = 0;
|
||||
|
|
@ -32,43 +37,54 @@ void VenoBuffer::reset(int size) {
|
|||
monoPeak = 0;
|
||||
}
|
||||
|
||||
void VenoBuffer::addMonoSample(float value, int index) {
|
||||
void VenoBuffer::addMonoSample (float value, int index)
|
||||
{
|
||||
buffer[index] = value;
|
||||
}
|
||||
|
||||
void VenoBuffer::addLeftSample(float value, int index) {
|
||||
void VenoBuffer::addLeftSample (float value, int index)
|
||||
{
|
||||
left[index] = value;
|
||||
}
|
||||
|
||||
void VenoBuffer::addRightSample(float value, int index) {
|
||||
void VenoBuffer::addRightSample (float value, int index)
|
||||
{
|
||||
right[index] = value;
|
||||
}
|
||||
|
||||
void VenoBuffer::calcPeak() {
|
||||
for (int i = 0; i < buffer.size(); ++i) {
|
||||
auto l = std::abs(left[i]);
|
||||
auto r = std::abs(right[i]);
|
||||
auto m = std::abs(buffer[i]);
|
||||
if (m > monoPeak) {
|
||||
void VenoBuffer::calcPeak ()
|
||||
{
|
||||
for (int i = 0; i < buffer.size (); ++i)
|
||||
{
|
||||
auto l = std::abs (left[i]);
|
||||
auto r = std::abs (right[i]);
|
||||
auto m = std::abs (buffer[i]);
|
||||
if (m > monoPeak)
|
||||
{
|
||||
monoPeak = m;
|
||||
}
|
||||
if (l > leftPeak) {
|
||||
if (l > leftPeak)
|
||||
{
|
||||
leftPeak = l;
|
||||
}
|
||||
if (r > rightPeak) {
|
||||
if (r > rightPeak)
|
||||
{
|
||||
rightPeak = r;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const std::vector<float> &VenoBuffer::getBuffer() const {
|
||||
const std::vector<float>& VenoBuffer::getBuffer () const
|
||||
{
|
||||
return buffer;
|
||||
}
|
||||
|
||||
const std::vector<float> &VenoBuffer::getRight() const {
|
||||
const std::vector<float>& VenoBuffer::getRight () const
|
||||
{
|
||||
return right;
|
||||
}
|
||||
|
||||
const std::vector<float> &VenoBuffer::getLeft() const {
|
||||
const std::vector<float>& VenoBuffer::getLeft () const
|
||||
{
|
||||
return left;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,33 +5,27 @@
|
|||
#ifndef VENO_VENOBUFFER_H
|
||||
#define VENO_VENOBUFFER_H
|
||||
|
||||
|
||||
#include <vector>
|
||||
|
||||
class VenoBuffer {
|
||||
class VenoBuffer
|
||||
{
|
||||
private:
|
||||
std::vector<float> buffer;
|
||||
std::vector<float> right;
|
||||
std::vector<float> left;
|
||||
public:
|
||||
VenoBuffer();
|
||||
~VenoBuffer();
|
||||
void reset(int size);
|
||||
void addMonoSample(float value, int index);
|
||||
void addLeftSample(float value, int index);
|
||||
void addRightSample(float value, int index);
|
||||
|
||||
void calcPeak();
|
||||
VenoBuffer ();
|
||||
~VenoBuffer ();
|
||||
void reset (int size);
|
||||
void addMonoSample (float value, int index);
|
||||
void addLeftSample (float value, int index);
|
||||
void addRightSample (float value, int index);
|
||||
void calcPeak ();
|
||||
float leftPeak;
|
||||
float rightPeak;
|
||||
float monoPeak;
|
||||
|
||||
const std::vector<float> &getBuffer() const;
|
||||
|
||||
const std::vector<float> &getRight() const;
|
||||
|
||||
const std::vector<float> &getLeft() const;
|
||||
const std::vector<float>& getBuffer () const;
|
||||
const std::vector<float>& getRight () const;
|
||||
const std::vector<float>& getLeft () const;
|
||||
};
|
||||
|
||||
|
||||
#endif //VENO_VENOBUFFER_H
|
||||
|
|
|
|||
|
|
@ -6,23 +6,26 @@
|
|||
#include "../../Utils/Logger.h"
|
||||
#include "TableHelper.h"
|
||||
|
||||
void generateSaw(WaveTableGroup *group) {
|
||||
if (group == nullptr) {
|
||||
void generateSaw (WaveTableGroup* group)
|
||||
{
|
||||
if (group == nullptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int tableLen = findTableLen();
|
||||
int tableLen = findTableLen ();
|
||||
int idx;
|
||||
auto *freqWaveRe = new double[tableLen];
|
||||
auto *freqWaveIm = new double[tableLen];
|
||||
|
||||
for (idx = 0; idx < tableLen; idx++) {
|
||||
auto* freqWaveRe = new double[tableLen];
|
||||
auto* freqWaveIm = new double[tableLen];
|
||||
for (idx = 0; idx < tableLen; idx++)
|
||||
{
|
||||
freqWaveIm[idx] = 0.0;
|
||||
}
|
||||
freqWaveRe[0] = freqWaveRe[tableLen >> 1] = 0.0;
|
||||
for (idx = 1; idx < (tableLen >> 1); idx++) {
|
||||
for (idx = 1; idx < (tableLen >> 1); idx++)
|
||||
{
|
||||
freqWaveRe[idx] = 1.0 / idx; // sawtooth spectrum
|
||||
freqWaveRe[tableLen - idx] = -freqWaveRe[idx]; // mirror
|
||||
}
|
||||
fillTables(group, freqWaveRe, freqWaveIm, tableLen);
|
||||
VeNo::Logger::infoDebugMessage("Generated clean Saw Wave");
|
||||
fillTables (group, freqWaveRe, freqWaveIm, tableLen);
|
||||
VeNo::Logger::infoDebugMessage ("Generated clean Saw Wave");
|
||||
}
|
||||
|
|
@ -4,8 +4,5 @@
|
|||
|
||||
#ifndef VENO_SAWWAVES_H
|
||||
#define VENO_SAWWAVES_H
|
||||
|
||||
void generateSaw(WaveTableGroup *group);
|
||||
|
||||
|
||||
void generateSaw (WaveTableGroup* group);
|
||||
#endif //VENO_SAWWAVES_H
|
||||
|
|
|
|||
|
|
@ -4,11 +4,8 @@
|
|||
|
||||
#ifndef VENO_SINEWAVES_H
|
||||
#define VENO_SINEWAVES_H
|
||||
|
||||
|
||||
class SineWaves {
|
||||
class SineWaves
|
||||
{
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif //VENO_SINEWAVES_H
|
||||
|
|
|
|||
|
|
@ -4,11 +4,8 @@
|
|||
|
||||
#ifndef VENO_SQUAREWAVES_H
|
||||
#define VENO_SQUAREWAVES_H
|
||||
|
||||
|
||||
class SquareWaves {
|
||||
class SquareWaves
|
||||
{
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif //VENO_SQUAREWAVES_H
|
||||
|
|
|
|||
|
|
@ -6,7 +6,8 @@
|
|||
#include "../../Core/AudioConfig.h"
|
||||
#include "../../Utils.h"
|
||||
|
||||
void fft(int N, double *ar, double *ai) {
|
||||
void fft (int N, double* ar, double* ai)
|
||||
{
|
||||
int i, j, k, L; /* indexes */
|
||||
int M, TEMP, LE, LE1, ip; /* M = log N */
|
||||
int NV2, NM1;
|
||||
|
|
@ -24,8 +25,10 @@ void fft(int N, double *ar, double *ai) {
|
|||
|
||||
/* shuffle */
|
||||
j = 1;
|
||||
for (i = 1; i <= NM1; i++) {
|
||||
if (i < j) { /* swap a[i] and a[j] */
|
||||
for (i = 1; i <= NM1; i++)
|
||||
{
|
||||
if (i < j)
|
||||
{ /* swap a[i] and a[j] */
|
||||
t = ar[j - 1];
|
||||
ar[j - 1] = ar[i - 1];
|
||||
ar[i - 1] = t;
|
||||
|
|
@ -33,26 +36,27 @@ void fft(int N, double *ar, double *ai) {
|
|||
ai[j - 1] = ai[i - 1];
|
||||
ai[i - 1] = t;
|
||||
}
|
||||
|
||||
k = NV2; /* bit-reversed counter */
|
||||
while (k < j) {
|
||||
while (k < j)
|
||||
{
|
||||
j -= k;
|
||||
k /= 2;
|
||||
}
|
||||
|
||||
j += k;
|
||||
}
|
||||
|
||||
LE = 1.;
|
||||
for (L = 1; L <= M; L++) { // stage L
|
||||
for (L = 1; L <= M; L++)
|
||||
{ // stage L
|
||||
LE1 = LE; // (LE1 = LE/2)
|
||||
LE *= 2; // (LE = 2^L)
|
||||
Ur = 1.0;
|
||||
Ui = 0.;
|
||||
Wr = std::cos(M_PI / (float) LE1);
|
||||
Wi = -std::sin(M_PI / (float) LE1); // Cooley, Lewis, and Welch have "+" here
|
||||
for (j = 1; j <= LE1; j++) {
|
||||
for (i = j; i <= N; i += LE) { // butterfly
|
||||
Wr = std::cos (M_PI / (float) LE1);
|
||||
Wi = -std::sin (M_PI / (float) LE1); // Cooley, Lewis, and Welch have "+" here
|
||||
for (j = 1; j <= LE1; j++)
|
||||
{
|
||||
for (i = j; i <= N; i += LE)
|
||||
{ // butterfly
|
||||
ip = i + LE1;
|
||||
Tr = ar[ip - 1] * Ur - ai[ip - 1] * Ui;
|
||||
Ti = ar[ip - 1] * Ui + ai[ip - 1] * Ur;
|
||||
|
|
@ -68,14 +72,16 @@ void fft(int N, double *ar, double *ai) {
|
|||
}
|
||||
}
|
||||
|
||||
float makeWaveTable(WaveTableGroup *group, int len, double *ar, double *ai, double scale, double topFreq) {
|
||||
fft(len, ar, ai);
|
||||
|
||||
if (scale == 0.0) {
|
||||
float makeWaveTable (WaveTableGroup* group, int len, double* ar, double* ai, double scale, double topFreq)
|
||||
{
|
||||
fft (len, ar, ai);
|
||||
if (scale == 0.0)
|
||||
{
|
||||
// calc normal
|
||||
double max = 0;
|
||||
for (int idx = 0; idx < len; idx++) {
|
||||
double temp = fabs(ai[idx]);
|
||||
for (int idx = 0; idx < len; idx++)
|
||||
{
|
||||
double temp = fabs (ai[idx]);
|
||||
if (max < temp)
|
||||
max = temp;
|
||||
}
|
||||
|
|
@ -83,13 +89,13 @@ float makeWaveTable(WaveTableGroup *group, int len, double *ar, double *ai, doub
|
|||
}
|
||||
|
||||
// normalize
|
||||
auto *wave = new float[len];
|
||||
auto* wave = new float[len];
|
||||
for (int idx = 0; idx < len; idx++)
|
||||
wave[idx] = ai[idx] * scale;
|
||||
|
||||
if (group->m_numWaveTables < WaveTableGroup::numWaveTableSlots) {
|
||||
auto table = group->m_WaveTables[group->m_numWaveTables] = new WaveTableObject();
|
||||
float *waveTable = group->m_WaveTables[group->m_numWaveTables]->m_waveTable = new float[len + 1];
|
||||
if (group->m_numWaveTables < WaveTableGroup::numWaveTableSlots)
|
||||
{
|
||||
auto table = group->m_WaveTables[group->m_numWaveTables] = new WaveTableObject ();
|
||||
float* waveTable = group->m_WaveTables[group->m_numWaveTables]->m_waveTable = new float[len + 1];
|
||||
table->m_waveTableLen = len;
|
||||
table->m_topFreq = topFreq;
|
||||
++group->m_numWaveTables;
|
||||
|
|
@ -100,33 +106,34 @@ float makeWaveTable(WaveTableGroup *group, int len, double *ar, double *ai, doub
|
|||
waveTable[len] = waveTable[0]; // duplicate for interpolation wraparound
|
||||
|
||||
return 0;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
scale = 0.0;
|
||||
}
|
||||
return (float) scale;
|
||||
}
|
||||
|
||||
int fillTables(WaveTableGroup *group, double *freqWaveRe, double *freqWaveIm, int numSamples) {
|
||||
int fillTables (WaveTableGroup* group, double* freqWaveRe, double* freqWaveIm, int numSamples)
|
||||
{
|
||||
int idx;
|
||||
|
||||
freqWaveRe[0] = freqWaveIm[0] = 0.0;
|
||||
freqWaveRe[numSamples >> 1] = freqWaveIm[numSamples >> 1] = 0.0;
|
||||
|
||||
int maxHarmonic = numSamples >> 1;
|
||||
const double minVal = 0.000001; // -120 dB
|
||||
while ((fabs(freqWaveRe[maxHarmonic]) + fabs(freqWaveIm[maxHarmonic]) < minVal) && maxHarmonic) --maxHarmonic;
|
||||
|
||||
while ((fabs (freqWaveRe[maxHarmonic]) + fabs (freqWaveIm[maxHarmonic]) < minVal) && maxHarmonic) --maxHarmonic;
|
||||
double topFreq = 2.0 / 3.0 / maxHarmonic;
|
||||
|
||||
double *ar = new double[numSamples];
|
||||
double *ai = new double[numSamples];
|
||||
double* ar = new double[numSamples];
|
||||
double* ai = new double[numSamples];
|
||||
double scale = 0.0;
|
||||
int numTables = 0;
|
||||
while (maxHarmonic) {
|
||||
while (maxHarmonic)
|
||||
{
|
||||
// fill the table in with the needed harmonics
|
||||
for (idx = 0; idx < numSamples; idx++)
|
||||
ar[idx] = ai[idx] = 0.0;
|
||||
for (idx = 1; idx <= maxHarmonic; idx++) {
|
||||
for (idx = 1; idx <= maxHarmonic; idx++)
|
||||
{
|
||||
ar[idx] = freqWaveRe[idx];
|
||||
ai[idx] = freqWaveIm[idx];
|
||||
ar[numSamples - idx] = freqWaveRe[numSamples - idx];
|
||||
|
|
@ -134,7 +141,7 @@ int fillTables(WaveTableGroup *group, double *freqWaveRe, double *freqWaveIm, in
|
|||
}
|
||||
|
||||
// make the wavetable
|
||||
scale = makeWaveTable(group, numSamples, ar, ai, scale, topFreq);
|
||||
scale = makeWaveTable (group, numSamples, ar, ai, scale, topFreq);
|
||||
numTables++;
|
||||
|
||||
// prepare for next table
|
||||
|
|
@ -144,11 +151,13 @@ int fillTables(WaveTableGroup *group, double *freqWaveRe, double *freqWaveIm, in
|
|||
return numTables;
|
||||
}
|
||||
|
||||
float getNextRand() {
|
||||
return std::rand() / double(RAND_MAX);
|
||||
float getNextRand ()
|
||||
{
|
||||
return std::rand () / double (RAND_MAX);
|
||||
}
|
||||
|
||||
int findTableLen() {
|
||||
int maxHarms = AudioConfig::getInstance()->getSampleRate() / (5.0 * 20) + 0.5;
|
||||
return VeNo::Utils::nextPowerOfTwo(maxHarms) * 2;
|
||||
int findTableLen ()
|
||||
{
|
||||
int maxHarms = AudioConfig::getInstance ()->getSampleRate () / (5.0 * 20) + 0.5;
|
||||
return VeNo::Utils::nextPowerOfTwo (maxHarms) * 2;
|
||||
}
|
||||
|
|
@ -11,7 +11,6 @@
|
|||
|
||||
#define M_PI 3.14159265358979323846
|
||||
#define DOUBLE_PI 6.283185307179586476925286766559
|
||||
|
||||
/*
|
||||
in-place complex fft
|
||||
After Cooley, Lewis, and Welch; from Rabiner & Gold (1975)
|
||||
|
|
@ -20,15 +19,10 @@
|
|||
Computer Science Dept.
|
||||
Princeton University 08544
|
||||
*/
|
||||
void fft(int N, double *ar, double *ai);
|
||||
|
||||
float makeWaveTable(WaveTableGroup *group, int len, double *ar, double *ai, double scale, double topFreq);
|
||||
|
||||
void fft (int N, double* ar, double* ai);
|
||||
float makeWaveTable (WaveTableGroup* group, int len, double* ar, double* ai, double scale, double topFreq);
|
||||
// utils stuff
|
||||
int fillTables(WaveTableGroup *group, double *freqWaveRe, double *freqWaveIm, int numSamples);
|
||||
|
||||
int findTableLen();
|
||||
|
||||
float getNextRand();
|
||||
|
||||
int fillTables (WaveTableGroup* group, double* freqWaveRe, double* freqWaveIm, int numSamples);
|
||||
int findTableLen ();
|
||||
float getNextRand ();
|
||||
#endif //VENO_TABLEHELPER_H
|
||||
|
|
|
|||
|
|
@ -4,11 +4,8 @@
|
|||
|
||||
#ifndef VENO_TRIANGLEWAVES_H
|
||||
#define VENO_TRIANGLEWAVES_H
|
||||
|
||||
|
||||
class TriangleWaves {
|
||||
class TriangleWaves
|
||||
{
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif //VENO_TRIANGLEWAVES_H
|
||||
|
|
|
|||
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