// // Created by versustune on 09.06.20. // #ifndef VENO_SYNTHINSTANCE_H #define VENO_SYNTHINSTANCE_H #include // class that hold all voices, oscillators and other stuff :) class SynthInstance { private: std::string m_processId; public: explicit SynthInstance (std::string processId); ~SynthInstance () = default; protected: }; #endif //VENO_SYNTHINSTANCE_H