🐛 static Input handling
export inline to have a single instance of it
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3 changed files with 14 additions and 13 deletions
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@ -3,8 +3,6 @@ module;
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#include <cstdint>
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#include <string>
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#include "../PlatformDetection.h"
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export module VUI:Window;
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import :Ref;
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@ -13,7 +11,7 @@ import :Input;
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namespace VUI {
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struct WindowManager;
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std::uint64_t s_Handle = 0;
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export inline std::uint64_t s_Handle = 0;
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export struct WindowSpecification {
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uint32_t width{1280};
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