# UI – Versus UI VUI (short for Versus UI) is a lightweight and modern UI framework written in C++. It provides a clean and intuitive API for building native user interfaces with a focus on simplicity, performance, and extensibility. Inspired by RGFW and GLFW > ![Warning] > Work in Progress > VUI is currently in early development and is not yet production-ready. # ✨ Features - Basic windowing support - Event handling (keyboard, mouse, etc.) - Modular and easy-to-use API - Lightweight and efficient # πŸ–₯️ Platform Support - βœ… Windows (currently supported) - ⏳ Linux (planned) > macOS and other platforms may be considered in the future. # 🚧 Project Status VUI is a heavy Work In Progress. Many components are still being developed, and APIs may change frequently. Your feedback and contributions are welcome to help shape the future of the project! # πŸ“¦ Getting Started > Note: This project currently targets Windows only. Prerequisites - A C++23 (or later) compatible compiler - CMake 3.16+ # Build Instructions ```bash git clone https://git.vstz.dev/vstz/VUI.git cd vui mkdir build && cd build cmake .. cmake --build . ``` # πŸ› οΈ Usage Here’s a simple example of using VUI: ```cpp #include int main() { VUI::WindowManager::Create(800, 600, "Example Window"); while (VUI::WindowManager::HasOpen()) { VUI::WindowManager::Update(); double dt = VUI::GetDeltaTime(); // ... if (VUI::Input::IsKeyPressed(VUI::KeyCodes::ESCAPE)) { break; } } return 0; } ``` More examples and documentation will be added as the project matures. # πŸ“… Roadmap - Basic window creation - Event system (keyboard/mouse) - Linux support - Layout system - Widgets (buttons, sliders, etc.) - Theming & styling - High-DPI support # 🀝 Contributing Contributions are welcome! If you're interested in helping build VUI, feel free to open issues, submit pull requests, or discuss ideas.