import VUI; #include #include int main() { VUI::WindowManager::Create(1280, 720, "VUI"); while (VUI::WindowManager::HasOpenWindows()) { VUI::WindowManager::Update(); if (VUI::Input::IsKeyPressed(VUI::KeyCodes::F3)) { VUI::WindowManager::Create(1280, 720, "Second Window"); } if (VUI::Input::IsKeyPressed(VUI::KeyCodes::F4)) { VUI::WindowManager::CloseByTitle("Second Window"); } std::this_thread::sleep_for(std::chrono::milliseconds(30)); } return 0; }