reVeno/Source/Veno/Audio/Synth/SynthInstance.h

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//
// Created by versustune on 09.06.20.
//
#ifndef VENO_SYNTHINSTANCE_H
#define VENO_SYNTHINSTANCE_H
#include <string>
// class that hold all voices, oscillators and other stuff :)
class SynthInstance
{
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private:
std::string m_processId;
public:
explicit SynthInstance (std::string processId);
~SynthInstance () = default;
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protected:
};
#endif //VENO_SYNTHINSTANCE_H