- reformat to JUCE-Guidelines
- added Matrix => half working ;)
This commit is contained in:
parent
26a2935e1c
commit
ac22ea5e75
58 changed files with 1220 additions and 799 deletions
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@ -4,40 +4,49 @@
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#include "BaseComponent.h"
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#include "../../Fonts/Fonts.h"
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#include <utility>
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BaseComponent::BaseComponent(const std::string& processId) {
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BaseComponent::BaseComponent (const std::string& processId)
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{
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m_processId = processId;
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}
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BaseComponent::~BaseComponent() {
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m_label.reset();
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BaseComponent::~BaseComponent ()
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{
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m_label.reset ();
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}
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void BaseComponent::addLabel(const std::string &label_text, LabelPosition labelPosition) {
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void BaseComponent::addLabel (const std::string& label_text, LabelPosition labelPosition)
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{
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m_enableLabel = true;
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m_label = std::make_shared<LabelComponent>(this, label_text);
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m_label->setPosition(labelPosition);
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m_label = std::make_shared<LabelComponent> (this, label_text);
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m_label->setPosition (labelPosition);
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}
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void BaseComponent::resized() {
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if (m_enableLabel && m_label != nullptr) {
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LabelPosition position = m_label->getLabelPosition();
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if (position == LabelPosition::TOP) {
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m_label->setBounds(0, 0, getWidth(), 15);
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} else if (position == LabelPosition::BOTTOM) {
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m_label->setBounds(0, getHeight() - 20, getWidth(), 15);
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void BaseComponent::resized ()
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{
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if (m_enableLabel && m_label != nullptr)
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{
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LabelPosition position = m_label->getLabelPosition ();
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if (position == LabelPosition::TOP)
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{
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m_label->setBounds (0, 0, getWidth (), 15);
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}
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else if (position == LabelPosition::BOTTOM)
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{
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m_label->setBounds (0, getHeight () - 20, getWidth (), 15);
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}
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}
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}
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void BaseComponent::paint(Graphics &g) {
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g.setFont(VenoFonts::getNormal());
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void BaseComponent::paint (Graphics& g)
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{
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g.setFont (*VenoFonts::getNormal ());
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}
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void BaseComponent::setParameter(std::string name, std::string group) {
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m_name = std::move(name);
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m_group = std::move(group);
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setName(m_name);
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void BaseComponent::setParameter (std::string name, std::string group)
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{
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m_name = std::move (name);
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m_group = std::move (group);
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setName (m_name);
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}
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@ -13,22 +13,21 @@
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/**
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* this is the base Component of all VeNo Components... it has all important Methods
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*/
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class BaseComponent : public Component {
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class BaseComponent : public Component
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{
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private:
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std::string m_group;
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std::string m_name;
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bool m_enableLabel = false;
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std::shared_ptr<LabelComponent> m_label;
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public:
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explicit BaseComponent(const std::string& processId);
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~BaseComponent() override;
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void addLabel(const std::string& label, LabelPosition labelPosition);
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void setParameter(std::string name, std::string group);
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void resized() override;
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void paint(Graphics &g) override;
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explicit BaseComponent (const std::string& processId);
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~BaseComponent () override;
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void addLabel (const std::string& label, LabelPosition labelPosition);
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void setParameter (std::string name, std::string group);
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void resized () override;
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void paint (Graphics& g) override;
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protected:
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std::string m_processId;
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};
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#endif //VENO_BASECOMPONENT_H
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@ -7,49 +7,56 @@
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#include "../../../Core/Config.h"
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#include "../../../Fonts/Fonts.h"
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SidebarLCD::SidebarLCD(const std::string &process_id) : BaseComponent(process_id) {
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waveform = std::make_unique<Waveforms>(process_id);
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addAndMakeVisible(*waveform);
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SidebarLCD::SidebarLCD (const std::string& process_id) : BaseComponent (process_id)
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{
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waveform = std::make_unique<Waveforms> (process_id);
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addAndMakeVisible (*waveform);
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}
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SidebarLCD::~SidebarLCD() {
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waveform.reset(nullptr);
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SidebarLCD::~SidebarLCD ()
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{
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waveform.reset (nullptr);
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}
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void SidebarLCD::drawHeadline(Graphics &g) {
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float fontSize = VeNo::Utils::setFontSize(12.0f, g) + 2;
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void SidebarLCD::drawHeadline (Graphics& g)
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{
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float fontSize = VeNo::Utils::setFontSize (12.0f, g) + 2;
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int line = m_innerY + fontSize + 2;
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g.drawText(">>> VeNo <<<", 0, m_innerY, getWidth() - m_width, fontSize,
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Justification::centred,
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true);
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g.drawLine(0, line, getWidth(), line);
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g.drawText (">>> VeNo <<<", 0, m_innerY, getWidth () - m_width, fontSize,
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Justification::centred,
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true);
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g.drawLine (0, line, getWidth (), line);
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}
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void SidebarLCD::drawFooter(Graphics &g) {
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float fontSize = VeNo::Utils::setFontSize(8.0f, g) + 4;
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void SidebarLCD::drawFooter (Graphics& g)
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{
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float fontSize = VeNo::Utils::setFontSize (8.0f, g) + 4;
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int space = m_innerY + fontSize;
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int line = getHeight() - space;
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g.drawText("by VersusTuneZ", 0, line, getWidth() - m_width, fontSize,
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Justification::horizontallyCentred,
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true);
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g.drawLine(0, line - 4, getWidth(), line - 4);
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int line = getHeight () - space;
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g.drawText ("by VersusTuneZ", 0, line, getWidth () - m_width, fontSize,
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Justification::horizontallyCentred,
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true);
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g.drawLine (0, line - 4, getWidth (), line - 4);
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}
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void SidebarLCD::resized() {
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float topSpace = (12 * Config::getInstance()->getScale()) + 4 + m_innerY;
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if (waveform != nullptr) {
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waveform->setBounds(0, topSpace*2, getWidth(), getHeight() - (topSpace*4));
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void SidebarLCD::resized ()
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{
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float topSpace = (12 * Config::getInstance ()->getScale ()) + 4 + m_innerY;
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if (waveform != nullptr)
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{
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waveform->setBounds (0, topSpace * 2, getWidth (), getHeight () - (topSpace * 4));
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}
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}
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void SidebarLCD::paint(Graphics &g) {
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std::shared_ptr<Theme> theme = Config::getInstance()->getCurrentTheme();
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auto colour = theme->getColour(ThemeColour::lcd_bg);
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g.fillAll(colour);
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void SidebarLCD::paint (Graphics& g)
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{
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std::shared_ptr<Theme> theme = Config::getInstance ()->getCurrentTheme ();
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auto colour = theme->getColour (ThemeColour::lcd_bg);
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g.fillAll (colour);
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// background
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auto accent = theme->getColour(ThemeColour::lcd);
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g.setColour(accent);
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g.setFont(VenoFonts::getLCD());
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drawHeadline(g);
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drawFooter(g);
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auto accent = theme->getColour (ThemeColour::lcd);
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g.setColour (accent);
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g.setFont (*VenoFonts::getLCD ());
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drawHeadline (g);
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drawFooter (g);
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}
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@ -9,24 +9,20 @@
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#include "../BaseComponent.h"
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#include "Waveforms.h"
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class SidebarLCD : public BaseComponent {
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class SidebarLCD : public BaseComponent
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{
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private:
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int m_innerX = 5;
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int m_innerY = 5;
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int m_width = m_innerX * 2;
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public:
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explicit SidebarLCD(const std::string &process_id);
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~SidebarLCD();
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void resized() override;
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void paint(Graphics &g) override;
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explicit SidebarLCD (const std::string& process_id);
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~SidebarLCD ();
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void resized () override;
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void paint (Graphics& g) override;
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protected:
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void drawHeadline(Graphics &g);
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void drawFooter(Graphics &g);
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void drawHeadline (Graphics& g);
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void drawFooter (Graphics& g);
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std::unique_ptr<Waveforms> waveform;
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};
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#endif //VENO_SIDEBARLCD_H
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@ -9,227 +9,270 @@
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#include "../../../VenoInstance.h"
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#include "../../../Fonts/Fonts.h"
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Waveforms::Waveforms(const std::string &processId) : BaseComponent(processId) {
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m_context.setOpenGLVersionRequired(OpenGLContext::OpenGLVersion::openGL3_2);
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m_context.setRenderer(this);
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m_context.setContinuousRepainting(false);
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m_context.setComponentPaintingEnabled(true);
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m_context.attachTo(*this);
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auto fps = Config::getInstance()->getFps();
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startTimerHz(Config::getInstance()->getFps());
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std::srand(unsigned(time(nullptr)));
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pickRandomText = (std::rand() % RANDOM_TEXT_COUNT);
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Waveforms::Waveforms (const std::string& processId) : BaseComponent (processId)
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{
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m_context.setOpenGLVersionRequired (OpenGLContext::OpenGLVersion::openGL3_2);
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m_context.setRenderer (this);
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m_context.setContinuousRepainting (false);
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m_context.setComponentPaintingEnabled (true);
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m_context.attachTo (*this);
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auto fps = Config::getInstance ()->getFps ();
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startTimerHz (Config::getInstance ()->getFps ());
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std::srand (unsigned (time (nullptr)));
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pickRandomText = (std::rand () % RANDOM_TEXT_COUNT);
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m_ticks = 0;
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// is something that
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m_time_needed = roundToInt(4000 / (1000 / fps));
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m_time_needed_startup = roundToInt(1000 / (1000 / fps));
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m_time_needed = roundToInt (4000 / (1000 / fps));
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m_time_needed_startup = roundToInt (1000 / (1000 / fps));
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}
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Waveforms::~Waveforms() {
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stopTimer();
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shaderProgram.reset();
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m_context.detach();
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Waveforms::~Waveforms ()
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{
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stopTimer ();
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shaderProgram.reset ();
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m_context.detach ();
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}
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void Waveforms::newOpenGLContextCreated() {
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compileOpenGLShaderProgram();
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void Waveforms::newOpenGLContextCreated ()
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{
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compileOpenGLShaderProgram ();
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}
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void Waveforms::openGLContextClosing() {
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void Waveforms::openGLContextClosing ()
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{
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}
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void Waveforms::renderOpenGL() {
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if (!isShowing() || shaderProgram == nullptr || !shaderProgram->getLastError().isEmpty()) {
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void Waveforms::renderOpenGL ()
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{
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if (!isShowing () || shaderProgram == nullptr || !shaderProgram->getLastError ().isEmpty ())
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{
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return;
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}
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auto theme = Config::getInstance()->getCurrentTheme();
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if (theme == nullptr) {
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auto theme = Config::getInstance ()->getCurrentTheme ();
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if (theme == nullptr)
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{
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return;
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}
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glViewport(0, 0, getWidth(), getHeight());
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OpenGLHelpers::clear(theme->getColour(ThemeColour::lcd_bg));
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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shaderProgram->use();
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auto color = theme->getColour(ThemeColour::lcd);
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shaderProgram->setUniform("color", color.getFloatRed(), color.getFloatGreen(), color.getFloatBlue(),
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color.getFloatAlpha());
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if (m_isWelcome || m_isStarting || m_isChangingData) {
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glViewport (0, 0, getWidth (), getHeight ());
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OpenGLHelpers::clear (theme->getColour (ThemeColour::lcd_bg));
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glEnable (GL_BLEND);
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glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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shaderProgram->use ();
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auto color = theme->getColour (ThemeColour::lcd);
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shaderProgram->setUniform ("color", color.getFloatRed (), color.getFloatGreen (), color.getFloatBlue (),
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color.getFloatAlpha ());
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if (m_isWelcome || m_isStarting || m_isChangingData)
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{
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return;
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}
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switch (m_mode) {
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switch (m_mode)
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{
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case 1:
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drawAudioOutput();
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drawAudioOutput ();
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break;
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case 2:
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drawWaveTable();
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drawWaveTable ();
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break;
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case 3:
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drawSpectrum();
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drawSpectrum ();
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break;
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default:
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drawPeakMeter();
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drawPeakMeter ();
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}
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}
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void Waveforms::handleAsyncUpdate() {
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void Waveforms::handleAsyncUpdate ()
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{
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}
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void Waveforms::compileOpenGLShaderProgram() {
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void Waveforms::compileOpenGLShaderProgram ()
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{
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std::unique_ptr<OpenGLShaderProgram> shaderProgramAttempt
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= std::make_unique<OpenGLShaderProgram>(m_context);
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if (shaderProgramAttempt->addVertexShader({BinaryData::WaveForm_vertex_glsl})
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&& shaderProgramAttempt->addFragmentShader({BinaryData::WaveForm_fragment_glsl})
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&& shaderProgramAttempt->link()) {
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shaderProgram = std::move(shaderProgramAttempt);
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= std::make_unique<OpenGLShaderProgram> (m_context);
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if (shaderProgramAttempt->addVertexShader ({BinaryData::WaveForm_vertex_glsl})
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&& shaderProgramAttempt->addFragmentShader ({BinaryData::WaveForm_fragment_glsl})
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&& shaderProgramAttempt->link ())
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{
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shaderProgram = std::move (shaderProgramAttempt);
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}
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}
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void Waveforms::mouseDown(const MouseEvent &e) {
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if (!m_enableModeToggle) {
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void Waveforms::mouseDown (const MouseEvent& e)
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{
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if (!m_enableModeToggle)
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{
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return;
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}
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m_mode++;
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if (m_mode > 3) {
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if (m_mode > 3)
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{
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m_mode = 0;
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}
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}
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void Waveforms::mouseDrag(const MouseEvent &e) {
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void Waveforms::mouseDrag (const MouseEvent& e)
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{
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//do nothing... you faggot
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}
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void Waveforms::timerCallback() {
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if (m_isWelcome || m_isStarting || m_isChangingData || needToClear) {
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repaint();
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} else {
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if (m_context.isAttached()) {
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m_context.triggerRepaint();
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void Waveforms::timerCallback ()
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{
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if (m_isWelcome || m_isStarting || m_isChangingData || needToClear)
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{
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repaint ();
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}
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else
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{
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if (m_context.isAttached ())
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{
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m_context.triggerRepaint ();
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}
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}
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}
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void Waveforms::drawWaveTable() {
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void Waveforms::drawWaveTable ()
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{
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// this will draw the current selected oscillator :D
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}
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void Waveforms::drawAudioOutput() {
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void Waveforms::drawAudioOutput ()
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{
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// draw audio from the oscillators
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auto instance = VenoInstance::getInstance(BaseComponent::m_processId);
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auto buffer = instance->audioBuffer->getBuffer();
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glBegin(GL_LINE_STRIP);
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auto instance = VenoInstance::getInstance (BaseComponent::m_processId);
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auto buffer = instance->audioBuffer->getBuffer ();
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glBegin (GL_LINE_STRIP);
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float posX = -1;
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float inc = 2.0f / buffer.size();
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for (float i : buffer) {
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glVertex2f(posX, i);
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float inc = 2.0f / buffer.size ();
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for (float i : buffer)
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{
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glVertex2f (posX, i);
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posX += inc;
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}
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glEnd();
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glEnd ();
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}
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void Waveforms::drawPeakMeter() {
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auto theme = Config::getInstance()->getCurrentTheme();
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if (theme == nullptr) {
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void Waveforms::drawPeakMeter ()
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{
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auto theme = Config::getInstance ()->getCurrentTheme ();
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if (theme == nullptr)
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{
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return;
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}
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auto instance = VenoInstance::getInstance(BaseComponent::m_processId);
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instance->audioBuffer->calcPeak();
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auto instance = VenoInstance::getInstance (BaseComponent::m_processId);
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instance->audioBuffer->calcPeak ();
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// draw peak signal
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auto leftChannel = jmap(Decibels::gainToDecibels(instance->audioBuffer->leftPeak, -80.0f), -80.0f, 6.0f, -1.0f,
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1.0f);
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selectColourByPeak(leftChannel);
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glBegin(GL_TRIANGLES);
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glVertex2f(-0.9f, leftChannel);
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glVertex2f(-0.9f, -1.0f);
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glVertex2f(-0.01f, -1.0f);
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glVertex2f(-0.9f, leftChannel);
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glVertex2f(-0.01f, leftChannel);
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glVertex2f(-0.01f, -1.0f);
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glEnd();
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auto rightChannel = jmap(Decibels::gainToDecibels(instance->audioBuffer->rightPeak, -80.0f), -80.0f, 6.0f, -1.0f,
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||||
auto leftChannel = jmap (Decibels::gainToDecibels (instance->audioBuffer->leftPeak, -80.0f), -80.0f, 6.0f, -1.0f,
|
||||
1.0f);
|
||||
selectColourByPeak(rightChannel);
|
||||
glBegin(GL_TRIANGLES);
|
||||
glVertex2f(0.9f, rightChannel);
|
||||
glVertex2f(0.9f, -1.0f);
|
||||
glVertex2f(0.01f, -1.0f);
|
||||
glVertex2f(0.9f, rightChannel);
|
||||
glVertex2f(0.01f, rightChannel);
|
||||
glVertex2f(0.01f, -1.0f);
|
||||
glEnd();
|
||||
selectColourByPeak (leftChannel);
|
||||
glBegin (GL_TRIANGLES);
|
||||
glVertex2f (-0.9f, leftChannel);
|
||||
glVertex2f (-0.9f, -1.0f);
|
||||
glVertex2f (-0.01f, -1.0f);
|
||||
glVertex2f (-0.9f, leftChannel);
|
||||
glVertex2f (-0.01f, leftChannel);
|
||||
glVertex2f (-0.01f, -1.0f);
|
||||
glEnd ();
|
||||
auto rightChannel = jmap (Decibels::gainToDecibels (instance->audioBuffer->rightPeak, -80.0f), -80.0f, 6.0f, -1.0f,
|
||||
1.0f);
|
||||
selectColourByPeak (rightChannel);
|
||||
glBegin (GL_TRIANGLES);
|
||||
glVertex2f (0.9f, rightChannel);
|
||||
glVertex2f (0.9f, -1.0f);
|
||||
glVertex2f (0.01f, -1.0f);
|
||||
glVertex2f (0.9f, rightChannel);
|
||||
glVertex2f (0.01f, rightChannel);
|
||||
glVertex2f (0.01f, -1.0f);
|
||||
glEnd ();
|
||||
}
|
||||
|
||||
void Waveforms::paint(Graphics &g) {
|
||||
std::shared_ptr<Theme> theme = Config::getInstance()->getCurrentTheme();
|
||||
auto accent = theme->getColour(ThemeColour::lcd);
|
||||
g.setColour(accent);
|
||||
g.setFont(VenoFonts::getLCD());
|
||||
VeNo::Utils::setFontSize(16.0f, g);
|
||||
if (m_isWelcome) {
|
||||
drawWelcome(g, getWidth(), getHeight(), 0, 0);
|
||||
void Waveforms::paint (Graphics& g)
|
||||
{
|
||||
std::shared_ptr<Theme> theme = Config::getInstance ()->getCurrentTheme ();
|
||||
auto accent = theme->getColour (ThemeColour::lcd);
|
||||
g.setColour (accent);
|
||||
g.setFont (*VenoFonts::getLCD ());
|
||||
VeNo::Utils::setFontSize (16.0f, g);
|
||||
if (m_isWelcome)
|
||||
{
|
||||
drawWelcome (g, getWidth (), getHeight (), 0, 0);
|
||||
m_ticks++;
|
||||
if (m_ticks > m_time_needed_startup) {
|
||||
if (m_ticks > m_time_needed_startup)
|
||||
{
|
||||
m_isWelcome = false;
|
||||
m_ticks = 0;
|
||||
needToClear = true;
|
||||
}
|
||||
} else if (m_isStarting) {
|
||||
g.drawText(m_warmUpText[pickRandomText], 0, 0, getWidth(), getHeight(),
|
||||
Justification::centred, true);
|
||||
}
|
||||
else if (m_isStarting)
|
||||
{
|
||||
g.drawText (m_warmUpText[pickRandomText], 0, 0, getWidth (), getHeight (),
|
||||
Justification::centred, true);
|
||||
m_ticks++;
|
||||
if (m_ticks > m_time_needed_startup) {
|
||||
if (m_ticks > m_time_needed_startup)
|
||||
{
|
||||
m_isStarting = false;
|
||||
m_ticks = 0;
|
||||
needToClear = true;
|
||||
}
|
||||
} else if (m_isChangingData) {
|
||||
drawChangedParameter(g, getWidth(), getHeight(), 0, 0);
|
||||
}
|
||||
else if (m_isChangingData)
|
||||
{
|
||||
drawChangedParameter (g, getWidth (), getHeight (), 0, 0);
|
||||
m_ticks++;
|
||||
if (m_ticks > m_time_needed) {
|
||||
if (m_ticks > m_time_needed)
|
||||
{
|
||||
m_isChangingData = false;
|
||||
m_ticks = 0;
|
||||
needToClear = true;
|
||||
}
|
||||
} else {
|
||||
g.resetToDefaultState();
|
||||
}
|
||||
else
|
||||
{
|
||||
g.resetToDefaultState ();
|
||||
needToClear = false;
|
||||
}
|
||||
}
|
||||
|
||||
void Waveforms::drawChangedParameter(Graphics &g, int w, int h, int x, int y) const {
|
||||
void Waveforms::drawChangedParameter (Graphics& g, int w, int h, int x, int y) const
|
||||
{
|
||||
int halfHeight = h / 2;
|
||||
float font = VeNo::Utils::setFontSize(12, g);
|
||||
g.drawText(changingParameter, x, y + halfHeight - font, w, font, Justification::centred, true);
|
||||
g.drawText(std::to_string(changedValue), x, y + halfHeight + 4, w, font, Justification::centred,
|
||||
true);
|
||||
float font = VeNo::Utils::setFontSize (12, g);
|
||||
g.drawText (changingParameter, x, y + halfHeight - font, w, font, Justification::centred, true);
|
||||
g.drawText (std::to_string (changedValue), x, y + halfHeight + 4, w, font, Justification::centred,
|
||||
true);
|
||||
}
|
||||
|
||||
void Waveforms::drawWelcome(Graphics &g, int w, int h, int x, int y) {
|
||||
float font = VeNo::Utils::setFontSize(12, g);
|
||||
void Waveforms::drawWelcome (Graphics& g, int w, int h, int x, int y)
|
||||
{
|
||||
float font = VeNo::Utils::setFontSize (12, g);
|
||||
int halfHeight = h / 2;
|
||||
g.drawText(m_readyText, x, y + halfHeight - font, w, font, Justification::centred, true);
|
||||
g.drawText(SystemStats::getLogonName(), x, y + halfHeight + 4, w, font, Justification::centred,
|
||||
true);
|
||||
g.drawText (m_readyText, x, y + halfHeight - font, w, font, Justification::centred, true);
|
||||
g.drawText (SystemStats::getLogonName (), x, y + halfHeight + 4, w, font, Justification::centred,
|
||||
true);
|
||||
}
|
||||
|
||||
void Waveforms::drawSpectrum() {
|
||||
void Waveforms::drawSpectrum ()
|
||||
{
|
||||
}
|
||||
|
||||
void Waveforms::selectColourByPeak(float value) {
|
||||
auto theme = Config::getInstance()->getCurrentTheme();
|
||||
if (theme == nullptr) {
|
||||
void Waveforms::selectColourByPeak (float value)
|
||||
{
|
||||
auto theme = Config::getInstance ()->getCurrentTheme ();
|
||||
if (theme == nullptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
auto color = theme->getColour(ThemeColour::lcd);
|
||||
if (value > 0.8 && value < 0.9) {
|
||||
color = theme->getColour(ThemeColour::warning);
|
||||
auto color = theme->getColour (ThemeColour::lcd);
|
||||
if (value > 0.8 && value < 0.9)
|
||||
{
|
||||
color = theme->getColour (ThemeColour::warning);
|
||||
}
|
||||
if (value > 0.9) {
|
||||
color = theme->getColour(ThemeColour::clip);
|
||||
if (value > 0.9)
|
||||
{
|
||||
color = theme->getColour (ThemeColour::clip);
|
||||
}
|
||||
shaderProgram->setUniform("color", color.getFloatRed(), color.getFloatGreen(), color.getFloatBlue(),
|
||||
color.getFloatAlpha());
|
||||
shaderProgram->setUniform ("color", color.getFloatRed (), color.getFloatGreen (), color.getFloatBlue (),
|
||||
color.getFloatAlpha ());
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,17 +9,18 @@
|
|||
#include "../BaseComponent.h"
|
||||
|
||||
#define RANDOM_TEXT_COUNT 5
|
||||
|
||||
// opengl context :D
|
||||
class Waveforms : public BaseComponent,
|
||||
private OpenGLRenderer,
|
||||
private AsyncUpdater,
|
||||
private Timer {
|
||||
private Timer
|
||||
{
|
||||
protected:
|
||||
bool m_enableModeToggle = true;
|
||||
int m_mode = 0;
|
||||
std::string m_readyText = "=WELCOME=";
|
||||
std::string m_warmUpText[RANDOM_TEXT_COUNT] = {"Warmup...", "Mayonnaise", "Dont shake the baby", "Awesome stuff", "drink beer"};
|
||||
std::string m_warmUpText[RANDOM_TEXT_COUNT] = {"Warmup...", "Mayonnaise", "Dont shake the baby", "Awesome stuff",
|
||||
"drink beer"};
|
||||
int pickRandomText = 0;
|
||||
bool m_isWelcome = true;
|
||||
bool m_isStarting = true;
|
||||
|
|
@ -28,46 +29,29 @@ protected:
|
|||
int m_time_needed = 0;
|
||||
bool needToClear = false;
|
||||
public:
|
||||
explicit Waveforms(const std::string &processId);
|
||||
|
||||
~Waveforms() override;
|
||||
|
||||
void newOpenGLContextCreated() override;
|
||||
|
||||
void openGLContextClosing() override;
|
||||
|
||||
void renderOpenGL() override;
|
||||
|
||||
void handleAsyncUpdate() override;
|
||||
|
||||
void mouseDown(const MouseEvent &e) override;
|
||||
|
||||
void mouseDrag(const MouseEvent &e) override;
|
||||
|
||||
void paint(Graphics &g) override;
|
||||
|
||||
explicit Waveforms (const std::string& processId);
|
||||
~Waveforms () override;
|
||||
void newOpenGLContextCreated () override;
|
||||
void openGLContextClosing () override;
|
||||
void renderOpenGL () override;
|
||||
void handleAsyncUpdate () override;
|
||||
void mouseDown (const MouseEvent& e) override;
|
||||
void mouseDrag (const MouseEvent& e) override;
|
||||
void paint (Graphics& g) override;
|
||||
bool m_isChangingData = false;
|
||||
std::string changingParameter = "";
|
||||
float changedValue = 0;
|
||||
|
||||
private:
|
||||
void timerCallback() override;
|
||||
|
||||
void drawWaveTable();
|
||||
|
||||
void drawAudioOutput();
|
||||
void drawSpectrum();
|
||||
|
||||
void drawPeakMeter(); //?!
|
||||
void drawChangedParameter(Graphics &g, int w, int h, int x, int y) const;
|
||||
void drawWelcome(Graphics &g, int w, int h, int x, int y);
|
||||
|
||||
void compileOpenGLShaderProgram();
|
||||
void selectColourByPeak(float value);
|
||||
|
||||
void timerCallback () override;
|
||||
void drawWaveTable ();
|
||||
void drawAudioOutput ();
|
||||
void drawSpectrum ();
|
||||
void drawPeakMeter (); //?!
|
||||
void drawChangedParameter (Graphics& g, int w, int h, int x, int y) const;
|
||||
void drawWelcome (Graphics& g, int w, int h, int x, int y);
|
||||
void compileOpenGLShaderProgram ();
|
||||
void selectColourByPeak (float value);
|
||||
OpenGLContext m_context;
|
||||
std::unique_ptr<OpenGLShaderProgram> shaderProgram;
|
||||
};
|
||||
|
||||
|
||||
#endif //VENO_WAVEFORMS_H
|
||||
|
|
|
|||
|
|
@ -4,29 +4,36 @@
|
|||
|
||||
#include "LabelComponent.h"
|
||||
|
||||
LabelComponent::LabelComponent(Component *parent, std::string name) {
|
||||
LabelComponent::LabelComponent (Component* parent, std::string name)
|
||||
{
|
||||
m_text = name;
|
||||
m_parent = parent;
|
||||
m_label = std::make_shared<Label>(m_parent->getName(), name);
|
||||
m_label = std::make_shared<Label> (m_parent->getName (), name);
|
||||
}
|
||||
|
||||
LabelComponent::~LabelComponent() {
|
||||
m_label.reset();
|
||||
LabelComponent::~LabelComponent ()
|
||||
{
|
||||
m_label.reset ();
|
||||
}
|
||||
|
||||
void LabelComponent::resized() {
|
||||
if (m_label != nullptr) {
|
||||
m_label->setBounds(0, 0, getWidth(), getHeight());
|
||||
void LabelComponent::resized ()
|
||||
{
|
||||
if (m_label != nullptr)
|
||||
{
|
||||
m_label->setBounds (0, 0, getWidth (), getHeight ());
|
||||
}
|
||||
}
|
||||
|
||||
void LabelComponent::paint(Graphics &g) {
|
||||
void LabelComponent::paint (Graphics& g)
|
||||
{
|
||||
}
|
||||
|
||||
void LabelComponent::setPosition(LabelPosition position) {
|
||||
void LabelComponent::setPosition (LabelPosition position)
|
||||
{
|
||||
m_position = position;
|
||||
}
|
||||
|
||||
LabelPosition LabelComponent::getLabelPosition() {
|
||||
LabelPosition LabelComponent::getLabelPosition ()
|
||||
{
|
||||
return m_position;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,28 +7,26 @@
|
|||
|
||||
#include "JuceHeader.h"
|
||||
|
||||
enum LabelPosition {
|
||||
enum LabelPosition
|
||||
{
|
||||
NO_LABEL,
|
||||
TOP,
|
||||
BOTTOM
|
||||
};
|
||||
class LabelComponent : public Component {
|
||||
class LabelComponent : public Component
|
||||
{
|
||||
public:
|
||||
LabelComponent(Component *parent, std::string name);
|
||||
~LabelComponent() override;
|
||||
|
||||
void resized() override;
|
||||
|
||||
void paint(Graphics &g) override;
|
||||
void setPosition(LabelPosition position);
|
||||
LabelPosition getLabelPosition();
|
||||
LabelComponent (Component* parent, std::string name);
|
||||
~LabelComponent () override;
|
||||
void resized () override;
|
||||
void paint (Graphics& g) override;
|
||||
void setPosition (LabelPosition position);
|
||||
LabelPosition getLabelPosition ();
|
||||
protected:
|
||||
private:
|
||||
std::string m_text;
|
||||
Component *m_parent;
|
||||
Component* m_parent;
|
||||
LabelPosition m_position = LabelPosition::NO_LABEL;
|
||||
std::shared_ptr<Label> m_label;
|
||||
};
|
||||
|
||||
|
||||
#endif //VENO_LABELCOMPONENT_H
|
||||
|
|
|
|||
5
Source/Veno/GUI/GUIParts/Sidebar/Sidebar.cpp
Normal file
5
Source/Veno/GUI/GUIParts/Sidebar/Sidebar.cpp
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
//
|
||||
// Created by versustune on 13.06.20.
|
||||
//
|
||||
|
||||
#include "Sidebar.h"
|
||||
19
Source/Veno/GUI/GUIParts/Sidebar/Sidebar.h
Normal file
19
Source/Veno/GUI/GUIParts/Sidebar/Sidebar.h
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
//
|
||||
// Created by versustune on 13.06.20.
|
||||
//
|
||||
|
||||
#ifndef VENO_SIDEBAR_H
|
||||
#define VENO_SIDEBAR_H
|
||||
|
||||
#include "JuceHeader.h"
|
||||
#include "../../Components/BaseComponent.h"
|
||||
|
||||
class Sidebar : public BaseComponent
|
||||
{
|
||||
private:
|
||||
public:
|
||||
Sidebar ();
|
||||
~Sidebar ();
|
||||
protected:
|
||||
};
|
||||
#endif //VENO_SIDEBAR_H
|
||||
5
Source/Veno/GUI/GUIParts/Sidebar/SidebarMixer.cpp
Normal file
5
Source/Veno/GUI/GUIParts/Sidebar/SidebarMixer.cpp
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
//
|
||||
// Created by versustune on 13.06.20.
|
||||
//
|
||||
|
||||
#include "SidebarMixer.h"
|
||||
11
Source/Veno/GUI/GUIParts/Sidebar/SidebarMixer.h
Normal file
11
Source/Veno/GUI/GUIParts/Sidebar/SidebarMixer.h
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
//
|
||||
// Created by versustune on 13.06.20.
|
||||
//
|
||||
|
||||
#ifndef VENO_SIDEBARMIXER_H
|
||||
#define VENO_SIDEBARMIXER_H
|
||||
class SidebarMixer
|
||||
{
|
||||
|
||||
};
|
||||
#endif //VENO_SIDEBARMIXER_H
|
||||
|
|
@ -7,11 +7,10 @@
|
|||
|
||||
#include "JuceHeader.h"
|
||||
|
||||
class CrazyLook : public LookAndFeel_V4 {
|
||||
class CrazyLook : public LookAndFeel_V4
|
||||
{
|
||||
private:
|
||||
public:
|
||||
protected:
|
||||
};
|
||||
|
||||
|
||||
#endif //VENO_CRAZYLOOK_H
|
||||
|
|
|
|||
|
|
@ -7,11 +7,10 @@
|
|||
|
||||
#include "JuceHeader.h"
|
||||
|
||||
class FlatLook : public LookAndFeel_V4 {
|
||||
class FlatLook : public LookAndFeel_V4
|
||||
{
|
||||
private:
|
||||
public:
|
||||
protected:
|
||||
};
|
||||
|
||||
|
||||
#endif //VENO_FLATLOOK_H
|
||||
|
|
|
|||
|
|
@ -5,20 +5,24 @@
|
|||
#include "LookHandler.h"
|
||||
#include "../../Core/Config.h"
|
||||
|
||||
LookHandler::LookHandler() {
|
||||
selectLook(Config::getInstance()->getCurrentLook());
|
||||
LookHandler::LookHandler ()
|
||||
{
|
||||
selectLook (Config::getInstance ()->getCurrentLook ());
|
||||
}
|
||||
|
||||
LookHandler::~LookHandler() {
|
||||
LookHandler::~LookHandler ()
|
||||
{
|
||||
//delete this shit!
|
||||
delete m_feels[0];
|
||||
delete m_feels[1];
|
||||
}
|
||||
|
||||
void LookHandler::selectLook(int index) {
|
||||
void LookHandler::selectLook (int index)
|
||||
{
|
||||
m_currentLook = index;
|
||||
}
|
||||
|
||||
LookAndFeel_V4* LookHandler::getLook() {
|
||||
LookAndFeel_V4* LookHandler::getLook ()
|
||||
{
|
||||
return m_feels[m_currentLook];
|
||||
}
|
||||
|
|
|
|||
|
|
@ -13,19 +13,18 @@
|
|||
/**
|
||||
* overwrite the basic m_look and feel based on the selected Look and Feel :)
|
||||
*/
|
||||
class LookHandler : public LookAndFeel_V4 {
|
||||
class LookHandler : public LookAndFeel_V4
|
||||
{
|
||||
private:
|
||||
std::shared_ptr<LookAndFeel_V4> m_look;
|
||||
int m_currentLook = 0;
|
||||
public:
|
||||
LookHandler();
|
||||
~LookHandler() override;
|
||||
void selectLook(int index);
|
||||
LookAndFeel_V4* getLook();
|
||||
LookHandler ();
|
||||
~LookHandler () override;
|
||||
void selectLook (int index);
|
||||
LookAndFeel_V4* getLook ();
|
||||
protected:
|
||||
//currently both available themes are CrazyLook <-- (this is a fun one xD) and FlatLook
|
||||
LookAndFeel_V4 *m_feels[2] = {new FlatLook(), new CrazyLook()};
|
||||
LookAndFeel_V4* m_feels[2] = {new FlatLook (), new CrazyLook ()};
|
||||
};
|
||||
|
||||
|
||||
#endif //VENO_LOOKHANDLER_H
|
||||
|
|
|
|||
|
|
@ -5,73 +5,87 @@
|
|||
#include "Theme.h"
|
||||
#include "ThemePresets.cpp"
|
||||
|
||||
Theme::Theme(std::shared_ptr<PropertiesFile> file) {
|
||||
Theme::Theme (std::shared_ptr<PropertiesFile> file)
|
||||
{
|
||||
m_configFile = file;
|
||||
}
|
||||
|
||||
|
||||
Theme::~Theme() {
|
||||
m_colours.clear();
|
||||
m_configFile.reset();
|
||||
Theme::~Theme ()
|
||||
{
|
||||
m_colours.clear ();
|
||||
m_configFile.reset ();
|
||||
}
|
||||
|
||||
void Theme::setColour(ThemeColour index, Colour *colour) {
|
||||
void Theme::setColour (ThemeColour index, Colour* colour)
|
||||
{
|
||||
auto c = m_colours[index];
|
||||
if (c) {
|
||||
if (c)
|
||||
{
|
||||
delete c;
|
||||
m_colours[index] = colour;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
m_colours[index] = colour;
|
||||
}
|
||||
m_configFile->setValue(ThemeColourToString(index), colour->toString());
|
||||
m_configFile->save();
|
||||
m_configFile->setValue (ThemeColourToString (index), colour->toString ());
|
||||
m_configFile->save ();
|
||||
|
||||
}
|
||||
|
||||
void Theme::init() {
|
||||
getColourFromConfig(ThemeColour::bg);
|
||||
getColourFromConfig(ThemeColour::bg_two);
|
||||
getColourFromConfig(ThemeColour::accent);
|
||||
getColourFromConfig(ThemeColour::accent_two);
|
||||
getColourFromConfig(ThemeColour::warning);
|
||||
getColourFromConfig(ThemeColour::clip);
|
||||
getColourFromConfig(ThemeColour::lcd_bg);
|
||||
getColourFromConfig(ThemeColour::lcd);
|
||||
void Theme::init ()
|
||||
{
|
||||
getColourFromConfig (ThemeColour::bg);
|
||||
getColourFromConfig (ThemeColour::bg_two);
|
||||
getColourFromConfig (ThemeColour::accent);
|
||||
getColourFromConfig (ThemeColour::accent_two);
|
||||
getColourFromConfig (ThemeColour::warning);
|
||||
getColourFromConfig (ThemeColour::clip);
|
||||
getColourFromConfig (ThemeColour::lcd_bg);
|
||||
getColourFromConfig (ThemeColour::lcd);
|
||||
}
|
||||
|
||||
void Theme::getColourFromConfig(ThemeColour index) {
|
||||
std::string key = ThemeColourToString(index);
|
||||
if (m_configFile->containsKey(key)) {
|
||||
auto baseColour = Colour::fromString(m_configFile->getValue(key));
|
||||
auto *colour = new Colour(baseColour.getRed(), baseColour.getGreen(), baseColour.getBlue());
|
||||
void Theme::getColourFromConfig (ThemeColour index)
|
||||
{
|
||||
std::string key = ThemeColourToString (index);
|
||||
if (m_configFile->containsKey (key))
|
||||
{
|
||||
auto baseColour = Colour::fromString (m_configFile->getValue (key));
|
||||
auto* colour = new Colour (baseColour.getRed (), baseColour.getGreen (), baseColour.getBlue ());
|
||||
delete m_colours[index];
|
||||
m_colours[index] = colour;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
// should only trigger if config is broken or empty :)
|
||||
setLEDTheme(this);
|
||||
setLEDTheme (this);
|
||||
}
|
||||
}
|
||||
|
||||
Colour Theme::getColour(ThemeColour index) {
|
||||
if (m_colours[index] != nullptr) {
|
||||
Colour Theme::getColour (ThemeColour index)
|
||||
{
|
||||
if (m_colours[index] != nullptr)
|
||||
{
|
||||
return *m_colours[index];
|
||||
}
|
||||
return Colour(255, 255, 255);
|
||||
return Colour (255, 255, 255);
|
||||
}
|
||||
|
||||
void Theme::setColourThemeById(int id) {
|
||||
switch (id) {
|
||||
void Theme::setColourThemeById (int id)
|
||||
{
|
||||
switch (id)
|
||||
{
|
||||
case 1:
|
||||
setLEDTheme(this);
|
||||
setLEDTheme (this);
|
||||
break;
|
||||
case 2:
|
||||
setOrangeDreamTheme(this);
|
||||
setOrangeDreamTheme (this);
|
||||
break;
|
||||
case 3:
|
||||
setBloodTheme(this);
|
||||
setBloodTheme (this);
|
||||
break;
|
||||
case 4:
|
||||
setOceanTheme(this);
|
||||
setOceanTheme (this);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,25 +8,23 @@
|
|||
#include "JuceHeader.h"
|
||||
#include <vector>
|
||||
|
||||
enum class ThemeColour {
|
||||
enum class ThemeColour
|
||||
{
|
||||
bg = 0, bg_two, accent, accent_two, warning, clip, lcd_bg, lcd
|
||||
};
|
||||
|
||||
class Theme {
|
||||
class Theme
|
||||
{
|
||||
private:
|
||||
public:
|
||||
explicit Theme(std::shared_ptr<PropertiesFile> file);
|
||||
~Theme();
|
||||
|
||||
void setColour(ThemeColour index, Colour *colour);
|
||||
void setColourThemeById(int id);
|
||||
void init();
|
||||
void getColourFromConfig(ThemeColour index);
|
||||
Colour getColour(ThemeColour index);
|
||||
explicit Theme (std::shared_ptr<PropertiesFile> file);
|
||||
~Theme ();
|
||||
void setColour (ThemeColour index, Colour* colour);
|
||||
void setColourThemeById (int id);
|
||||
void init ();
|
||||
void getColourFromConfig (ThemeColour index);
|
||||
Colour getColour (ThemeColour index);
|
||||
protected:
|
||||
std::map<ThemeColour, Colour*> m_colours;
|
||||
std::shared_ptr<PropertiesFile> m_configFile;
|
||||
};
|
||||
|
||||
|
||||
#endif //VENO_THEME_H
|
||||
|
|
|
|||
|
|
@ -9,53 +9,58 @@
|
|||
* maybe i want a double m_look and feel... that's make it easier to implement different knob styles, slider styles and co
|
||||
*/
|
||||
|
||||
void setLEDTheme(Theme *theme) {
|
||||
theme->setColour(ThemeColour::bg, new Colour(41, 47, 54));
|
||||
theme->setColour(ThemeColour::bg_two, new Colour(217, 217, 217));
|
||||
theme->setColour(ThemeColour::accent, new Colour(169, 208, 142));
|
||||
theme->setColour(ThemeColour::accent_two, new Colour(139, 171, 117));
|
||||
theme->setColour(ThemeColour::clip, new Colour(255, 23, 68));
|
||||
theme->setColour(ThemeColour::warning, new Colour(255, 143, 0));
|
||||
theme->setColour(ThemeColour::lcd_bg, new Colour(21, 21, 21));
|
||||
theme->setColour(ThemeColour::lcd, new Colour(169, 208, 142));
|
||||
void setLEDTheme (Theme* theme)
|
||||
{
|
||||
theme->setColour (ThemeColour::bg, new Colour (41, 47, 54));
|
||||
theme->setColour (ThemeColour::bg_two, new Colour (217, 217, 217));
|
||||
theme->setColour (ThemeColour::accent, new Colour (169, 208, 142));
|
||||
theme->setColour (ThemeColour::accent_two, new Colour (139, 171, 117));
|
||||
theme->setColour (ThemeColour::clip, new Colour (255, 23, 68));
|
||||
theme->setColour (ThemeColour::warning, new Colour (255, 143, 0));
|
||||
theme->setColour (ThemeColour::lcd_bg, new Colour (21, 21, 21));
|
||||
theme->setColour (ThemeColour::lcd, new Colour (169, 208, 142));
|
||||
}
|
||||
|
||||
void setBloodTheme(Theme *theme) {
|
||||
theme->setColour(ThemeColour::bg, new Colour(41, 47, 54));
|
||||
theme->setColour(ThemeColour::bg_two, new Colour(64, 67, 78));
|
||||
theme->setColour(ThemeColour::accent, new Colour(180, 38, 50));
|
||||
theme->setColour(ThemeColour::accent_two, new Colour(115, 47, 64));
|
||||
theme->setColour(ThemeColour::clip, new Colour(255, 23, 68));
|
||||
theme->setColour(ThemeColour::warning, new Colour(255, 143, 0));
|
||||
theme->setColour(ThemeColour::lcd_bg, new Colour(0, 0, 0));
|
||||
theme->setColour(ThemeColour::lcd, new Colour(180, 38, 78));
|
||||
void setBloodTheme (Theme* theme)
|
||||
{
|
||||
theme->setColour (ThemeColour::bg, new Colour (41, 47, 54));
|
||||
theme->setColour (ThemeColour::bg_two, new Colour (64, 67, 78));
|
||||
theme->setColour (ThemeColour::accent, new Colour (180, 38, 50));
|
||||
theme->setColour (ThemeColour::accent_two, new Colour (115, 47, 64));
|
||||
theme->setColour (ThemeColour::clip, new Colour (255, 23, 68));
|
||||
theme->setColour (ThemeColour::warning, new Colour (255, 143, 0));
|
||||
theme->setColour (ThemeColour::lcd_bg, new Colour (0, 0, 0));
|
||||
theme->setColour (ThemeColour::lcd, new Colour (180, 38, 78));
|
||||
}
|
||||
|
||||
void setOrangeDreamTheme(Theme *theme) {
|
||||
theme->setColour(ThemeColour::bg, new Colour(21, 21, 21));
|
||||
theme->setColour(ThemeColour::bg_two, new Colour(42, 42, 42));
|
||||
theme->setColour(ThemeColour::accent, new Colour(255, 160, 0));
|
||||
theme->setColour(ThemeColour::accent_two, new Colour(255, 11, 0));
|
||||
theme->setColour(ThemeColour::clip, new Colour(255, 23, 68));
|
||||
theme->setColour(ThemeColour::warning, new Colour(255, 143, 0));
|
||||
theme->setColour(ThemeColour::lcd_bg, new Colour(33, 33, 33));
|
||||
theme->setColour(ThemeColour::lcd, new Colour(255, 160, 0));
|
||||
void setOrangeDreamTheme (Theme* theme)
|
||||
{
|
||||
theme->setColour (ThemeColour::bg, new Colour (21, 21, 21));
|
||||
theme->setColour (ThemeColour::bg_two, new Colour (42, 42, 42));
|
||||
theme->setColour (ThemeColour::accent, new Colour (255, 160, 0));
|
||||
theme->setColour (ThemeColour::accent_two, new Colour (255, 11, 0));
|
||||
theme->setColour (ThemeColour::clip, new Colour (255, 23, 68));
|
||||
theme->setColour (ThemeColour::warning, new Colour (255, 143, 0));
|
||||
theme->setColour (ThemeColour::lcd_bg, new Colour (33, 33, 33));
|
||||
theme->setColour (ThemeColour::lcd, new Colour (255, 160, 0));
|
||||
}
|
||||
|
||||
void setOceanTheme(Theme *theme) {
|
||||
theme->setColour(ThemeColour::bg, new Colour(55, 63, 81));
|
||||
theme->setColour(ThemeColour::bg_two, new Colour(64, 67, 78));
|
||||
theme->setColour(ThemeColour::accent, new Colour(0, 141, 213));
|
||||
theme->setColour(ThemeColour::accent_two, new Colour(0, 129, 194));
|
||||
theme->setColour(ThemeColour::clip, new Colour(255, 23, 68));
|
||||
theme->setColour(ThemeColour::warning, new Colour(255, 143, 0));
|
||||
theme->setColour(ThemeColour::lcd_bg, new Colour(21, 21, 21));
|
||||
theme->setColour(ThemeColour::lcd, new Colour(0, 129, 194));
|
||||
void setOceanTheme (Theme* theme)
|
||||
{
|
||||
theme->setColour (ThemeColour::bg, new Colour (55, 63, 81));
|
||||
theme->setColour (ThemeColour::bg_two, new Colour (64, 67, 78));
|
||||
theme->setColour (ThemeColour::accent, new Colour (0, 141, 213));
|
||||
theme->setColour (ThemeColour::accent_two, new Colour (0, 129, 194));
|
||||
theme->setColour (ThemeColour::clip, new Colour (255, 23, 68));
|
||||
theme->setColour (ThemeColour::warning, new Colour (255, 143, 0));
|
||||
theme->setColour (ThemeColour::lcd_bg, new Colour (21, 21, 21));
|
||||
theme->setColour (ThemeColour::lcd, new Colour (0, 129, 194));
|
||||
}
|
||||
|
||||
|
||||
std::string ThemeColourToString(ThemeColour index) {
|
||||
switch (index) {
|
||||
std::string ThemeColourToString (ThemeColour index)
|
||||
{
|
||||
switch (index)
|
||||
{
|
||||
case ThemeColour::bg:
|
||||
return "colour_bg";
|
||||
case ThemeColour::bg_two:
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue